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Messages - Torchickens

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41
Nintendo Gaming / "Devil Training" - Brain Age sequel.
« on: February 23, 2012, 12:52:38 AM »
Revealed at this year's Nintendo Direct conference (Feb 22, 2012), was another entry to the Brain Age series, this time for the Nintendo 3DS which is going to be considerably harder, with an emphasis on "memory" and "concentration". It hasn't been given a name yet, other than the tentative title "Oni Tore" which can translate to "Devil Training" or "Demon Training". I've heard it's going to be released in Japan Summer 2012. I wonder if this will actually make it outside of Japan. I personally hope other branches of Nintendo don't take the reference too seriously.



Edit: Removing kanji/kana, because boards render them as question marks.

42
The Lounge / Re: New Members Thread
« on: February 06, 2012, 10:27:32 PM »
Hello there, my name is AlgorithmicLogarithm.  I'm 15 and I've known about this forum since 2010, but just never really wanted to join.

Anyway, I'm a huge fan of the Mother series, and I also like the Legend of Zelda, Paper Mario, Metal Gear and Okami series.  I'm into MS Paint Adventures, and my favorite cartoon is Adventure Time, and I love math and reading(books).

Welcome to the forum :D.

43
The Lounge / Re: What are you playing now?
« on: January 29, 2012, 10:47:19 PM »
Chee-Chai Alien

44
The Lounge / Re: What are you playing now?
« on: November 04, 2011, 08:00:48 PM »
Adventure Island

45
The Lounge / Re: One-line-per-post story game
« on: November 02, 2011, 11:38:49 PM »
Burger King used Fling!

Burger King flung its King's Rock! (at Ronald McDonald)

46
The Lounge / Re: What are you playing now?
« on: November 02, 2011, 11:36:15 PM »
Tetris (3DS)/Tetris: Axis

47
The Legendary Starfy / Re: Starfy 6?
« on: November 02, 2011, 11:21:34 PM »
Interestingly enough, it was asked in an interview with Nintendo and TOSE in 2009 whether there were any plans for a sixth game in the series where Hitoshi Yamagami of Nintendo replied "yes!" with a long pause and a laugh. This definitely doesn't imply that a sequel is coming, but suggests there probably might be one in the future. Nintendo also said this, so I suppose you could argue that TOSE, the developers would be the best people to ask.

I'd suspect it would probably be for Nintendo 3DS, I would love to play a new Starfy game. Curiously when TOSE were asked a sequel was going to be released on Wii, they replied that they would "most likely have to make it into a 3D game which would be a natural extension of the series and felt that such a thing would make things 'too complicated for the general kid-friendly audience". I'd also prefer a 3DS version for convenience, but I don't think a Wii/WiiU version would necessarily make it a bad idea because they could probably make it a '2.5D' style game like Kirby's Epic Yarn rather than set the game in a full 3D environment.

48
The Lounge / Re: One-line-per-post story game
« on: September 23, 2011, 08:59:51 PM »
Wild Ronald McDonald appeared.

49
The Legendary Starfy / Unused The Legendary Starfy transformations
« on: September 12, 2011, 02:35:50 PM »
Recently, The Legendary Starfy section on Spriters' Resource was updated with sprites for unused transformations in game. Notably, there seem to be unused mermaid and frog transformations which would probably explain they exist as costumes in Stuff. More strangely though, there's an unused cockroach transformation, I wonder what happened to it?

50
Nintendo Gaming / "Massively Single-Playing Online RPG"
« on: September 12, 2011, 02:32:26 PM »
Even though this is old news now, I thought it would be interesting to discuss, with Dragon Quest X Online for Wii and Wii U coming up soon.

About a month ago, Nintendo published a patent for a "Massively Single-Playing Online RPG" which they apparently filed in early 2010, with the idea of a "persistent world for players to explore" but with none of the interaction. The process was "A method and apparatus that allows a player to play a massively single-player online game without directly interacting with other players, while affecting and being affected by other players playing the online game."

It would be interesting to see an 'online Records Room' service for Pokémon, or a changing in-game economy. In one example, Nintendo said that "one player could find a pile of building materials and would build a house." and that "the next player would not find those materials, but a finished house".

51
The Lounge / Re: One-line-per-post story game
« on: September 12, 2011, 01:46:20 PM »
Kyogre is hurt by Stealth Rock(s) from the erupting lava.

52
The Lounge / Re: Guess who's back?
« on: September 03, 2011, 11:59:19 AM »
Welcome back.

53
The Lounge / Re: NIWA Community Thread 2011
« on: September 02, 2011, 07:53:32 PM »
Shin Megami Tensei: Devil Survivor Overclocked rocks.

I've heard about the Megami Tensei franchise, but never played any of the games.  :(

Well I hope Megami Tensei: Devil Survivor comes to Europe soon.


I was reading about the origin of pet-raising games and found this interesting:

Quote
The concept of raising artificial creatures in a video game originated in the late 1980s. The Megami Tensei series of role-playing video games, first released by Atlus for the Nintendo Famicom console in 1987, allowed players to capture demons as pets and use them in battle. In 1992, Chunsoft's role-playing game Dragon Quest V: Hand of the Heavenly Bride featured an influential monster-collecting mechanic, where monsters can be defeated, captured, added to the party, follow the player character around as a pet, and gain their own experience levels. The game influenced later franchises such as Pokémon, Digimon and Dokapon

That paragraph from Wikipedia is encouraging me to start a small collection of monster-raising RPGs, a lot of people call series like Fossil Fighters, Robopon and Telefang "Pokémon ripoffs" but I find that insulting. Nintendogs is a Cabbage clone by that logic.

54
The Lounge / Re: What's your zombie survival plan?
« on: August 14, 2011, 04:07:08 PM »
Buy an ocarina, and attempt to play the Sun's Song and epically fail, but scare them off anyway.

Edit: Wait, of course that isn't going to work!

55
The Lounge / Re: One-line-per-post story game
« on: August 14, 2011, 04:04:26 PM »
GROUDON emerges from out of the lava but gets its feet stuck in the lava.

56
Metroid / Happy 25th anniversary Metroid!
« on: August 06, 2011, 11:39:57 AM »
Today (06 August 2011) happens to mark the 25th anniversary of Metroid for the Famicom.

57
Pokémon / Re: Favorite Hack
« on: August 02, 2011, 10:00:56 PM »
My favorite is Pokémon Brown.

Me too, I like it because it's one of the few 'real' (as in extensive) Generation I hack games and I find it great how Koolboyman incorporated Johto Pokémon and custom music into Pokémon Brown.

58
Super Smash Bros / Re: Characters in Next SSB
« on: August 01, 2011, 08:07:49 PM »
I've been thinking about 'the next swordsman' and Magnus from Kid Icarus Uprising sticks out to me as probably being the most likely, though I can't help but think he might just become an even slower version of Ike.




An alternative could be Takamaru from The Mysterious Murasame Castle (perhaps a faster but weaker version of Ike) or perhaps the Sable Prince from For the Frog the Bell Tolls, who could be like Young Link/Toon Link but have the ability of transforming into both a snake or a frog, albeit it would probably be hard to execute that without making him underpowered.



Along those lines, I wonder if Link's Final Smash, (assuming they keep that concept) will involve Phi?

59
Super Smash Bros / Re: Official 3rd Party SSB discussion
« on: August 01, 2011, 07:20:15 PM »
I think Mickey Mouse has a chance of appearing in SSB4. Nintendo published the Japanese version of Epic Mickey apparently.
 I don't think Mickey has a chance, it has to be a videogame that's not based on a movie or cartoon, as Sakurai stated on the Brawl homepage: the fighter/character must have origininated in a Videogame.

Oh, I completely forgot about that, sorry. It's a shame though.

For some reason, I'd like to see this little guy called Yacopu (although I know he has little to no chance of getting in), he originated on the Game Boy in a game called Trip World, developed and published by the company Sunsoft.



More realistically, we might expect to see Quote from Cave Story, due to the upcoming 3DS remake, perhaps. I think he'd make an interesting character.



60
Nintendo Gaming / Re: 3DS Price Drops To $169 AUG, 12th
« on: July 28, 2011, 07:18:23 PM »
I take it as a sign of weakness on Nintendo's side tbh, I now feel even worse for buying the 3DS early, now that Nintendo announced these free downloads. How can Nintendo differentiate 'loyal' fans from 'other' fans (labels I personally disagree with) just because some people bought the 3DS for more. If Nintendo are going to re-release these NES and GBA games, I don't see why they don't at least make the GBA games available to everyone at the same time! I just don't like how they can make existing games exclusive to a select few people.

Edit: Ugh, I didn't mean to be so biased. Thanks for the kind considerations, Nintendo. I remember Nintendo used to give out free controllers when the N64's price got cut too. Recently, Nintendo seems to have a more personal approach now to its users now (or is it just me?), which is great.

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