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Messages - BooDestroyer

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61
NIWA Discussion / Re: Improving NIWA
« on: December 15, 2010, 03:06:01 AM »
If there's one thing to improve with this community, it's that discussions here could stand to be kept more intelligent. It seems most people are so hell bent on editing wiki articles that they're forgetting that they're trying to hold discussions here. One would find a reply to their well-written posts (if so) and expect it to provide just as much insight, yet they see that it's a simple one-liner or a copy-paste from a wiki article (stuff they already know).

And really, if you're looking for discussions that are completely devoid of intelligent thought of any degree, then I suggest trying places like GameFAQs or Smashboards. Heck, MarioWiki's forum is a lot better for that kind of thing, because they're all so blind to everything that falls beyond their already-established preconceptions.

That's only my two cents, though.

62
Super Smash Bros / Re: Adventure Mode: What could improve it
« on: December 15, 2010, 02:33:12 AM »
So you're saying that you mostly want the adventure mode to be more focused on Nintendo series rather than make its own stuff and just make the protagonists Nintendo? I'd say I like the fact that it's making its own content. SSB series isn't just a combination of other Nintendo series, it is its own series.
Stop and think. If it's its own series, then why not remove everything Nintendo-related in it? Is that what you want? Then it won't even be Smash Bros. anymore. Way to completely defeat the purpose and miss the point of it. It's supposed to be a get-together of various Nintendo series.

It can have a few elements of its own thrown in (Master Hand and Crazy Hand are all there needs to be), but if they detract too much from what SSB stands for, it gets awkward. Do you really think that there's no room for improvement in anything? If you want Smash Bros. 4 to be just a carbon copy of Brawl, then why bother wanting it?

63
Super Smash Bros / Adventure Mode: What could improve it
« on: December 15, 2010, 12:15:14 AM »
We've all played through the Subspace Emissary and had fun with it, right? I did too, but unfortunate as it may be, it seemed to be lacking in a lot of areas. Granted, it was a very good first step in that right direction (in terms of bringing all these characters together for a story setting), but it was only a baby step. Personally, I feel that the only redeeming factor of this mode was the cutscenes, but even that could have done a lot better. So as good as this adventure mode was at first, here's to what could make it better next time:

Rule #1: NO. SUBSPACE. GARBAGE.
Honestly? Abominations that look like they belong in their own dang series? Way to shaft other Nintendo enemy characters that could have been. Is it really too much to ask for the biggest Nintendo villains around (Bowser, Ganondorf, Medusa, King K. Rool, and other enemy forces from different series, Space Pirates from Metroid, etc etc....Eh, Bowser may turn good at some point later into it) to come together to bring the world down using all their resources without all that made-up Tabuu junk and stuff getting in the way? If anything, Master Hand and Crazy Hand should be the only Smash-exclusive elements to it.

The world map. So could have been some sort of artificial Nintendo World with the most notable locales of each series plastered throughout (Peach's Castle, DK Island, Hyrule's kingdom, etc etc), but SSE just had to waste that on a dry, generic-looking place. This is one thing where I liked Melee's adventure mode better.
There could be a few simple places thrown in; if they are generic (city, plain, etc.), they should be provided with that gritty Nintendo feel and refer to some series (a lot of them for the price of one simple place). For instance, if there's a nondescript volcano somewhere in there, it could be populated by Gorons (Zelda) and whatever-other-fiery/rocky-species-from-another-series. It gives that versatile flavor that it should have.

More supporting characters or NPCs. C'mon, one or two that barely made a difference in SSE? Think of it this way: the main characters are essentially the peak of a mountain, and the supporting cast would make up the base of the mountain. And if you've got too scarce an amount of supporting characters, that's no good for that mountain, being all peak! Not cool!
Now there would be many of these NPCs to pick out from several Nintendo series, each with varying roles in another SSB adventure mode's story. Could be either worked into gameplay (with certain tasks that they may ask of you to fulfill) or cutscenes devices. Some could be some sort of shopkeepers, but for what, I'll get to that later.




Now, I'm not saying SSE was bad (and it was good in its ways). But some things in it were quite off and I'm just saying about what could make another Smash Bros. adventure mode better. You've got to consider that not everything Nintendo has done is 100% perfect/god-like and that there's always room for improvement. And that's when you should try to think about it.

These are just the basics for now, I'll get more specific about these in subsequent posts here.

64
NIWA Discussion / Re: Speculation time.
« on: December 10, 2010, 09:45:19 PM »
I'd like to see a more coherent community.
This.

Nuff said.

65
NIWA Discussion / F-Zero Wiki?
« on: December 09, 2010, 09:56:21 AM »
I'm quite surprised this hasn't shown up, but I can see why it hasn't just yet.

F-Zero is actually quite a dead series these days and we haven't got a new game of it in ages.

Not to mention, not many people actually know about it as a series. Through Smash Bros., the only thing people largely recognize out of it are Captain Falcon and his Falcon Punch, nothing more. This has caused people to shun the F-Zero series in favor of only Falcon and completely forget about where this series really shone.

Nevertheless, should we bring forth an F-Zero Wiki onto NIWA, to do this depressingly died-out franchise some justice? At least if there are any F-Zero (read: NOT Captain Falcon) fans around here.

66
StarFox / Re: Star Fox Wii or Star Fox HD?
« on: December 09, 2010, 03:16:52 AM »
Yes, throw that into it too. Could be redesigned to look more like an actual submarine too. It looked too funky before. And more bodies of water in other planets to explore with it.

Or maybe add more weapons in addition to the ones from Assault.

67
Pikmin / Pikmin 3 ideas
« on: December 09, 2010, 02:44:25 AM »
If you're going to look forward to Pikmin 3, you might as well post your ideas about what you'd like to see.

For me, I'd like to see some sort of Wario-like rival for Olimar. Using Pikmin of his own against him and getting in his way a lot.
But that's it for me, really.

68
StarFox / Re: Star Fox Wii or Star Fox HD?
« on: December 09, 2010, 02:30:13 AM »
Maybe by taking a cue from Assault, another Star Fox game could bring back the on-foot ground-based parts. Maybe do it up Metal Slug-style, with Fox, Falco, and the others going around blasting enemies, and using any Arwings or Landmasters they may run into.

69
I'd like to see how a Mario platformer can be handled with the 2.5D technique that DKCR used. This could be a good one.

70
NIWA Discussion / Re: Usage of Fanon
« on: December 07, 2010, 06:54:15 AM »
But this is more of a fan game idea as opposed to fanfiction. Only clarifying.

Not all fan ideas are based in writing; I don't think you're using the term fanfiction right. I don't see how it's so hard for you to think "There really should be a game like that" just by looking at what you saw. At least when you see a fan idea that actually is good.

71
NIWA Discussion / Re: Usage of Fanon
« on: December 07, 2010, 06:36:44 AM »
I wouldn't go as far as to say it's nice. It's just a giant wall of text (or for me it is).
You didn't even look at the picture, did you? And there's a whole series of its chapters he put together on it.

Man, and I was hoping this place would have less absent minds... :-\

72
NIWA Discussion / Re: Usage of Fanon
« on: December 07, 2010, 06:16:23 AM »
Erm...Are you sure you got what I said right after that?

I'd also suggest you try putting a little more into your replies too, in any event. :P

73
NIWA Discussion / Re: Usage of Fanon
« on: December 06, 2010, 10:20:23 PM »
http://chetrippo.deviantart.com/art/Paper-Mario-The-Book-of-Ages-61187424

Take a look at this fan-made idea for a Paper Mario game.

If you're going to do fanon, then it's your ultimate responsibility to put the extra thought and effort into it. Like this guy has done with that.

74
NIWA Discussion / Re: Mario Fanon Wiki: Ready?
« on: December 06, 2010, 10:19:00 PM »
Well, I've just received word from him that he's too busy to keep up with updating the Mario Fanon Wiki.

This may have to be left up to another user...If anyone's up for it.

75
NIWA Discussion / Re: Mario Fanon Wiki: Ready?
« on: November 28, 2010, 08:16:43 PM »
Done and done.

76
NIWA Discussion / Re: Mario Fanon Wiki: Ready?
« on: November 28, 2010, 06:23:55 PM »
So...Where the heck is he now? He just came by about a few weeks ago, and then just disappeared for some reason.

77
NIWA Discussion / Re: Mario Fanon Wiki: Ready?
« on: November 16, 2010, 09:09:14 PM »
I understand that Mario Fanon Wiki has just begun, but what right now is being worked on with it? I don't see the rules I posted anywhere on its page...

78
NIWA Discussion / Re: Mario Fanon Wiki: Ready?
« on: November 15, 2010, 04:41:21 PM »
Hm... are you into sales or infomercials? :D
Hardehar, I see what you did there.

So yeah, has anybody tried their hand at Mario fanon ideas? This'll be your chance to get them set up.

79
NIWA Discussion / Mario Fanon Wiki: Ready?
« on: November 15, 2010, 05:27:26 AM »
Well, I've heard about this NIWA thing through Mario Wiki, and I gotta say it's great seeing it grow! Heck, when I first came across it, I only saw a few things up in here. But keep going! It's getting good so far!

Anyway, what I was going to say: if we have the Pikmin Fanon Wiki, then fanon wikis for other series may come in afterward as well, I'm sure.

As you'd all know by now, the Mario series is so versatile as an anything-can-happen kind of deal, and most of us are more than willing to put out some of our Mario game ideas. No other place to do so besides the Mario Fanon Wiki, of course! So anyone up for it yet?

Obviously, what fan doesn't have any ideas for future games that could be? Most fans seem to put down any fan-made ideas at all without even giving them a chance, "They suck because they're MADE-UP AND NOT CANON ENOUGH!!". Well guess what, do you want the exact same games as before? Lots of Mario games make up a lot of stuff as they go on, hence the anything-can-happen factor of the series. The people who come up with these ideas have something that all these other fans don't: a sense of creativity, originality, and imagination. With these fanon wikis, the days of when people made good use of all that return.

Oh yeah, and just to make things clear on it, here are just some guidelines that should be followed when it comes to posting your Mario game ideas on there:

  • Sure, we all know that the Mario series is versatile as heck, but please don't get too crazy. Be reasonable about your ideas and the character choices you made for it. Know the Mario series well. Nothing far too extravagant for the fundamentals of the Mario series, please! And still, keep gameplay in mind.
  • You can come up with new characters for your ideas (Really, what up-and-coming Mario games don't do that?). But still, try to do something about them. If you're an artist, then go at it and flesh them out (appearance-wise, at least)! Sure they're fan ideas, but they don't "suck because they're not canon enough". Things change all the time.
  • No shoddy jokes or anything like that. If you want a Mario game idea (or an element like a character or item) to really come about, then it's your responsibility to put the extra thought and effort into fleshing the idea out.
  • Overall, if you really do have an idea for a game (or a new character in it), just do your best! We want your imagination and creativity!

And by the way, here's an idea I came up with, where Peach, Daisy, and Rosalina star in their own adventure and do the whole transforming superheroine thing (like in most anime), called Princess Power:
https://docs.google.com/fileview?id=0B_jiRhl2HuuwYWNiMDhkZmYtNjc0Zi00YWMwLTkyM2EtNDlmOWQ3OGIzN2U1&hl=en
(Hope this works)

Take your time to read it through and review. I'll get more artworks of it soon, I promise. Once I've done that, I'm more than ready to set up a Mario Fanon Wiki article on it.

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