Author Topic: Pre-cursors to older game engines  (Read 5509 times)

Offline Torchickens

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Pre-cursors to older game engines
« on: July 14, 2011, 10:48:14 AM »
People at ROMhacking.net finally finished translating For the Frog the Bell Tolls, a game about frogs and snakes and princes... :D It's the precursor to The Legend of Zelda: Link's Awakening's engine for those who don't know, where Richard appears as a character in the game.

It was rather primitive, there were automatic combat scenes with the same results in which sometimes you'd need a particular item or power-up in order to win.



Another game like this was Tomato Adventure, which was an action-command RPG which was supposedly the precursor to Mario & Luigi: Superstar Saga's engine. Apparently, the Hermie III boss is actually based upon the 'Hermie' enemies in Tomato Adventure who were also decorated hermit crabs.

There's even some unused music in M&L SS based on Tomato Adventure (and possibly the canceled GBC game Gimmick Land)'s title screen.

« Last Edit: July 14, 2011, 10:54:01 AM by Torchickens »
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