Author Topic: Mushrule RPG:Fighter Classes  (Read 12392 times)

Offline tacopill

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Mushrule RPG:Fighter Classes
« on: May 22, 2010, 02:42:01 PM »
(Notice:This is a thread focused on Fighter Classes of the Forum-based-RPG, called "Mushrule RPG", located right here on the NIWA Forums. The central thread for all information on this game is located here. Please visit it if you need more info on the game, are intersted in joining or anything related, but is not-rules-based)

Fighter classes (FC) are roles/types/jobs a fighter can take in battle. And a unique feature with this system, is that each fighter class is made up of a sequence of specific type-groups as outlined below. These FC Types influence the range, types of moves, role in the party, and your stat/ growth.  

After seeing the FC Types, there will be some examples of how the FC Types can be put together. You don't need to specify which type in each type-group to generate a character, but it certainly would be helpful for both you and the people running the game.

Once you have chosen a FC, please keep it the same throughout your time in the game (although you may change between characters). These types are meant to be a guide for how you run your character, they are not binding. You may, once and a while,


Ambidextrous
these guys have no specialization to begin with. If this being is trainable, then you may train them for what you need/want. Otherwise, he/she/it will battle with whatever (s)he/ith has at her disposal.

In addition, because this FC has no specialization, it will not grow as fast stat's wise as someone with a specialization in a respective stat would. At the same time, their stats will grow faster than someone with a specialization in another stat.

We will cover more on this when we get to the Posts on Races.

Groups of Types
Range-Based Type
Long Range Fighter
Long Range Fighters focus on fighting across the battlefield.
  • Catipultist
  • Cannoneer

Mid Range Fighters
These fighters focus on fighting within a reasonable distance, but not all the way across the field, and not right up next to the opponent(s).
  • Archers
  • Casters

Short Range Fighters
the melee fighters:
  • Hand-to-Hand Specialist
  • Weapons Combat

Move-Based Type
Magic Users
they can fight at any range, but burn up AP like it's no ones business.

Healers
these are the exceptions. Healing magic is a little bit cheaper; but hey, it's better than dieing.  

Weapon User
No magic for this one. Well, unless it helps out the weapons. It's all about technology!

Equipment Repairers
All equipment has durability points. and these guys can repair after battle or, sometimes even mid-battle.

Stat Based
Vanguard
Through anything at them at they'll take it all. And then you can attack from the side.
  • Endurance
  • Life Points
Prodigy
The smartest guy's on the field, they don't want to get hit.
  • Evade Points
  • Intelligence Points
Brawler
These guys can last the longest and fight the hardest.
  • Attack Points
  • Strength points

List
Here is the current list of known and proposed FC's. Right now, our goal is to have 36 available, but we could have more if we become more specific with the Type-schematics.

Also, these FC's names are temporary. If you have a better name for any of the FC's, please recommend it to us and we will see if we can either change it or use it as an equivalent FC.  

Name Ranges Moves Stats
Ambidextrous Anything Anything Anything
Monk Long Range Fighter Equipment Repairer Brawler
Jester Long Range Fighter Equipment Repairer Prodigy
Barbarian Long Range Fighter Equipment Repairer Vanguard
Druid Long Range Fighter Healer Brawler
Priest Long Range Fighter Healer Prodigy
Cultist Long Range Fighter Healer Vanguard
Bishop Long Range Fighter Magic User Brawler
Assassin Long Range Fighter Magic User Vanguard
Cannoneer Long Range Fighter Weapon User Brawler
Trapper Long Range Fighter Weapon User Prodigy
Catipultist Long Range Fighter Weapon User Vanguard
Summoner Long Range Fighter Magic User Prodigy
Rogue Mid Range Fighter Equipment Repairer Brawler
Weapons Combatant Mid Range Fighter Equipment Repairer Prodigy
Warrior Mid Range Fighter Equipment Repairer Vanguard
Avenger Mid Range Fighter Healer Brawler
Paladin Mid Range Fighter Healer Prodigy
Medic Mid Range Fighter Healer Vanguard
Sorcerer Mid Range Fighter Magic User Brawler
Cleric Mid Range Fighter Magic User Prodigy
Caster Mid Range Fighter Magic User Vanguard
Nuker Mid Range Fighter Weapon User Brawler
Archer Mid Range Fighter Weapon User Prodigy
Ninja Mid Range Fighter Weapon User Vanguard
Blacksmith Short Range Fighter Equipment Repairer Brawler
Scrapper Short Range Fighter Equipment Repairer Prodigy
Melee Fighter Short Range Fighter Equipment Repairer Vanguard
Hand-to-Hand Specialist Short Range Fighter Healer Brawler
Meezer Short Range Fighter Healer Prodigy
Tank Short Range Fighter Healer Vanguard
Necrourge Short Range Fighter Magic User Brawler
Bard Short Range Fighter Magic User Vanguard
Magician Short Range Fighter Magic User Prodigy
Soldier Short Range Fighter Weapon User Brawler
Lancer Short Range Fighter Weapon User Prodigy
Swordsmen Short Range Fighter Weapon User Vanguard







Offline KidIcarus

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Re: Mushrule RPG:Fighter Classes
« Reply #1 on: July 03, 2015, 03:22:11 PM »
Can you add a Twins class where it'll be like Ice Climbers?