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NIWA Community => Donkey Kong => Nintendo Gaming => Donkey Kong Discussion Archive => Topic started by: tacopill on December 29, 2010, 05:41:01 PM

Title: Donkey Kong 64 - Squeal
Post by: tacopill on December 29, 2010, 05:41:01 PM
If they were to make a sequel to DK64, what new stuff (characters, weapons, animals) do you think they should include?

personally, i would like to see more weapons. the Original game had some pretty awesome ones, and i would like to see it continue.

Also, i don't fully recall: could one ride animal buddies in the game? if not, i think they should use the idea for the squeal.
Title: Re: Donkey Kong 64 - Squeal
Post by: pikachu8090 on December 30, 2010, 02:58:48 AM
You can ride animals in DK 64  it should have all characters have an animal to ride DK had Rambi and Lanky had enguarde

Nintendo might make a sequel to DK 64 for the 3DS and have some more areas maybe

Also they should add  some vehicles, Co-op play and maybe more support characters 
Title: Re: Donkey Kong 64 - Squeal
Post by: HavocReaper48 on December 30, 2010, 03:18:49 AM
Perhaps a few DKCR elements, such as stage interaction and ground pounding? Even if it means sacrificing the Kremlings. If no tikis, classic enemies please!

(note: if you thought the tikis and new enemies were a bad idea prepare for an argument).

Also, returning characters. I disliked the concept that we lost Dixie for Tiny and even Kiddy for Chunky. I mean, Tiny I could understand but Chunky is just a heavier DK in a vest. Little creativity. Lanky needs a makeover as well <_>.

I think the game has enough collecting  :o so no need for more than the original... a little 3DS zing could be cool as well.

Title: Re: Donkey Kong 64 - Squeal
Post by: pikachu8090 on December 30, 2010, 03:24:51 AM
they should add dixie kong as a character that would be cool
Title: Re: Donkey Kong 64 - Squeal
Post by: R7308xx on December 30, 2010, 03:36:10 AM
I think they should take out the puzzle pieces for something more creative and less overused.
Title: Re: Donkey Kong 64 - Squeal
Post by: tacopill on December 30, 2010, 04:49:12 AM
I think they should take out the puzzle pieces for something more creative and less overused.

Was that DK64 or Banjo-Kazooie?
Title: Re: Donkey Kong 64 - Squeal
Post by: pikachu8090 on December 30, 2010, 05:55:26 PM
 Here is how i would set it up

characters: DK, diddy, lanky, tiny, chunky, dixie, kiddy kong

Support: cranky, candy, funky squawks, swanky, other animals

Animals to play as: DK: Rambi Diddy: Expresso  Lanky: Engaurde Tiny: Winky Chunky: Hoofer  Dixie: Squittter Kiddy: Rattly

Levels:
Jungle Japes (with sunset background)
Pyramid Palace
Oceanic Beach
Factory


Items:
Silver Bananas (in place for gold)
Gold Bananas (in place for key)
Bananas (pink, yellow, red, light blue, purple, green, blue)
Banana coins (color as above)
Banana medals
creates
balloons (colors as bananas)

Enemies:
Kremings and tikis

Story


Title: Re: Donkey Kong 64 - Squeal
Post by: R7308xx on December 31, 2010, 01:26:24 AM
I think they should take out the puzzle pieces for something more creative and less overused.

Was that DK64 or Banjo-Kazooie?

I'm pretty sure it was both. Hence "overused".
Title: Re: Donkey Kong 64 - Squeal
Post by: pikachu8090 on December 31, 2010, 01:19:59 PM
I think they should take out the puzzle pieces for something more creative and less overused.

Was that DK64 or Banjo-Kazooie?

I'm pretty sure it was both. Hence "overused".

I never found any puzzle pieces in DK64 i'm sure of that
Title: Re: Donkey Kong 64 - Squeal
Post by: tacopill on December 31, 2010, 04:50:00 PM
I think they should take out the puzzle pieces for something more creative and less overused.

Was that DK64 or Banjo-Kazooie?

I'm pretty sure it was both. Hence "overused".

I never found any puzzle pieces in DK64 i'm sure of that

Then, may i ask, why did you bring it up in a DK64 thread?
Title: Re: Donkey Kong 64 - Squeal
Post by: R7308xx on December 31, 2010, 05:33:11 PM
My bad, I was thinking of DKC.
Title: Re: Donkey Kong 64 - Squeal
Post by: tacopill on January 01, 2011, 02:42:42 AM
My bad, I was thinking of DKC.

It is not a problem.
Title: Re: Donkey Kong 64 - Squeal
Post by: TurtwigA on January 02, 2011, 01:39:01 PM
I think a sequel should bring back Chunky Kong. I mean, when was the last time we've seen him? A DKC3 remake, and even then it was just a cameo. And I'm not counting SSBB because it even contains Chibi-Robo and Telly-Vision as trophies.

I'd also like to see the whole banana door things again, because I remember some sort of sound effect for getting a golden banana.

I think they should take out the puzzle pieces for something more creative and less overused.

Was that DK64 or Banjo-Kazooie?

I'm pretty sure it was both. Hence "overused".

I never found any puzzle pieces in DK64 i'm sure of that

What about the blueprints? They're basically a puzzle.
Title: Re: Donkey Kong 64 - Squeal
Post by: tacopill on January 02, 2011, 06:16:41 PM
I think a sequel should bring back Chunky Kong. I mean, when was the last time we've seen him? A DKC3 remake, and even then it was just a cameo. And I'm not counting SSBB because it even contains Chibi-Robo and Telly-Vision as trophies.

I'd also like to see the whole banana door things again, because I remember some sort of sound effect for getting a golden banana.

I think they should take out the puzzle pieces for something more creative and less overused.

Was that DK64 or Banjo-Kazooie?

I'm pretty sure it was both. Hence "overused".

I never found any puzzle pieces in DK64 i'm sure of that

What about the blueprints? They're basically a puzzle.

O, yea. I forgot about them.

But still, not sure if the concept was used as much in DK64 as it was BK.
Title: Re: Donkey Kong 64 - Squeal
Post by: pikachu8090 on January 07, 2011, 10:28:58 PM
I think a sequel should bring back Chunky Kong. I mean, when was the last time we've seen him? A DKC3 remake, and even then it was just a cameo. And I'm not counting SSBB because it even contains Chibi-Robo and Telly-Vision as trophies.

I'd also like to see the whole banana door things again, because I remember some sort of sound effect for getting a golden banana.

I think they should take out the puzzle pieces for something more creative and less overused.

Was that DK64 or Banjo-Kazooie?

I'm pretty sure it was both. Hence "overused".

I never found any puzzle pieces in DK64 i'm sure of that

What about the blueprints? They're basically a puzzle.

O, yea. I forgot about them.

But still, not sure if the concept was used as much in DK64 as it was BK.

They aren't that hard to find. They weren't in hidden place like puzzle pieces.
Title: Re: Donkey Kong 64 - Squeal
Post by: tacopill on January 08, 2011, 04:03:42 AM
I think a sequel should bring back Chunky Kong. I mean, when was the last time we've seen him? A DKC3 remake, and even then it was just a cameo. And I'm not counting SSBB because it even contains Chibi-Robo and Telly-Vision as trophies.

I'd also like to see the whole banana door things again, because I remember some sort of sound effect for getting a golden banana.

I think they should take out the puzzle pieces for something more creative and less overused.

Was that DK64 or Banjo-Kazooie?

I'm pretty sure it was both. Hence "overused".

I never found any puzzle pieces in DK64 i'm sure of that

What about the blueprints? They're basically a puzzle.

O, yea. I forgot about them.

But still, not sure if the concept was used as much in DK64 as it was BK.

They aren't that hard to find. They weren't in hidden place like puzzle pieces.

Wasn't saying they were hard to find. I was saying: the concept wasn't used like it was in BK.

As in:
and similar questions.
Title: Re: Donkey Kong 64 - Squeal
Post by: pikachu8090 on January 08, 2011, 04:08:14 AM
I think a sequel should bring back Chunky Kong. I mean, when was the last time we've seen him? A DKC3 remake, and even then it was just a cameo. And I'm not counting SSBB because it even contains Chibi-Robo and Telly-Vision as trophies.

I'd also like to see the whole banana door things again, because I remember some sort of sound effect for getting a golden banana.

I think they should take out the puzzle pieces for something more creative and less overused.

Was that DK64 or Banjo-Kazooie?

I'm pretty sure it was both. Hence "overused".

I never found any puzzle pieces in DK64 i'm sure of that

What about the blueprints? They're basically a puzzle.

O, yea. I forgot about them.

But still, not sure if the concept was used as much in DK64 as it was BK.

They aren't that hard to find. They weren't in hidden place like puzzle pieces.

Wasn't saying they were hard to find. I was saying: the concept wasn't used like it was in BK.

As in:
  • How much time and Effort is put into collecting them?
  • How important are they for moving the game/story along?
  • How much of the game did they take up?
and similar questions.

1. depends
2. they will give you extra time in the last area for each one collected (i think)
3 yit would take you a while to find them
Title: Re: Donkey Kong 64 - Squeal
Post by: tacopill on January 08, 2011, 08:25:33 PM
I think a sequel should bring back Chunky Kong. I mean, when was the last time we've seen him? A DKC3 remake, and even then it was just a cameo. And I'm not counting SSBB because it even contains Chibi-Robo and Telly-Vision as trophies.

I'd also like to see the whole banana door things again, because I remember some sort of sound effect for getting a golden banana.

I think they should take out the puzzle pieces for something more creative and less overused.

Was that DK64 or Banjo-Kazooie?

I'm pretty sure it was both. Hence "overused".

I never found any puzzle pieces in DK64 i'm sure of that

What about the blueprints? They're basically a puzzle.

O, yea. I forgot about them.

But still, not sure if the concept was used as much in DK64 as it was BK.

They aren't that hard to find. They weren't in hidden place like puzzle pieces.

Wasn't saying they were hard to find. I was saying: the concept wasn't used like it was in BK.

As in:
  • How much time and Effort is put into collecting them?
  • How important are they for moving the game/story along?
  • How much of the game did they take up?
and similar questions.

1. depends
2. they will give you extra time in the last area for each one collected (i think)
3 yit would take you a while to find them

I wasn't actually asking those questions. But thank you for answering them though.