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« on: May 14, 2010, 01:31:53 AM »
I work best with abstract concepts, and not so good at actual game workings. However, I would like to recommend a semi-random distribution for each character, with modifiers applying for race.
For example, Gorons are naturally tough, so they would have high LP and SP. On the other hand, Fairies should have high Evade and Sage points.
For another example, here is a rough template for Gorons I made:
LP:+3
At.:+1
Eva:-1
In.:+0
SP:+0
En.:+2
SaP:-4
So a Goron character who rolled:
L.P.:3
At.:4
Eva:5
In.:1
SP:4
En.:4
SaP:2
Would actually get for their starting stats:
L.P.:6
At.:5
Eva:4
In.:1
SP:4
En.:6
SaP:-2
Of course, those numbers are just examples, and we can change them based on logic later. As toward increasing, let's just give the character 3 to 5 points to distribute however they want when they level up.