{| cellpadding="3" cellspacing="4" style="{{round|20px}} border:2px solid #856c14; background-color: #d4c285"
! width=100px style="{{roundtl}} border:1px solid #856c14; background-color: #c7ae58" |Class
! width=50px style="border:1px solid #856c14; background-color: #c7ae58" |Affin
! width=35px style="border:1px solid #856c14; background-color: #c7ae58" |Lv
! width=35px style="border:1px solid #856c14; background-color: #c7ae58" |HP
! width=35px style="border:1px solid #856c14; background-color: #c7ae58" |Str
! width=35px style="border:1px solid #856c14; background-color: #c7ae58" |Skill
! width=35px style="border:1px solid #856c14; background-color: #c7ae58" |Spd
! width=35px style="border:1px solid #856c14; background-color: #c7ae58" |Luck
! width=35px style="border:1px solid #856c14; background-color: #c7ae58" |Def
! width=35px style="border:1px solid #856c14; background-color: #c7ae58" |Res
! width=35px style="border:1px solid #856c14; background-color: #c7ae58" |Move
! width=35px style="border:1px solid #856c14; background-color: #c7ae58" |Con
! width=35px style="border:1px solid #856c14; background-color: #c7ae58" |Aid
! width=100px style="{{roundtr}} border:1px solid #856c14; background-color: #c7ae58" |Weapon level
|-
| style="{{roundbl}} border:1px solid #856c14; background-color: #c7ae58" align="center" | {{{class}}}
| style="border:1px solid #856c14; background-color: #c7ae58" align="center" | {{{affin}}}
| style="border:1px solid #856c14; background-color: #c7ae58" align="center" | {{{lv}}}
| style="border:1px solid #856c14; background-color: #c7ae58" align="center" | {{{hp}}}
| style="border:1px solid #856c14; background-color: #c7ae58" align="center" | {{{str}}}
| style="border:1px solid #856c14; background-color: #c7ae58" align="center" | {{{skill}}}
| style="border:1px solid #856c14; background-color: #c7ae58" align="center" | {{{spd}}}
| style="border:1px solid #856c14; background-color: #c7ae58" align="center" | {{{luck}}}
| style="border:1px solid #856c14; background-color: #c7ae58" align="center" | {{{def}}}
| style="border:1px solid #856c14; background-color: #c7ae58" align="center" | {{{res}}}
| style="border:1px solid #856c14; background-color: #c7ae58" align="center" | {{{move}}}
| style="border:1px solid #856c14; background-color: #c7ae58" align="center" | {{{con}}}
| style="border:1px solid #856c14; background-color: #c7ae58" align="center" | {{{aid}}}
| style="{{roundbr}} border:1px solid #856c14; background-color: #c7ae58" align="center" | {{{weaponlvl}}}
|}
<noinclude>
==Usage==
For initial character stats. Should be self-explanatory. For weapon rank, list "Weapon: Level", like "Axe: F" or "Bow: C". For Use, copy and paste this code into an article and write the appropriate stat following the "=" sign:
{{CharacterStats
|class=
|affin=
|lv=
|hp=
|str=
|skill=
|spd=
|luck=
|def=
|res=
|move=
|con=
|aid=
|weaponlvl=
}}
</noinclude>
lolz code errors due to my inactivity. And pasting from one template to another.