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Nintendo Super System
The Nintendo Super System is an arcade system based on the Super Nintendo Entertainment System. It has a menu and a 25-inch monitor, and allows gameplay for a certain amount of time depending on how many credits are inserted. Nintendo of America handled distribution of the system and its games.[1] Rumors of its existence floated around the time Nintendo held a distributor's meeting in 1990 in San Diego,[2] and the system ultimately premiered at AMOA '91 with three games.[3] Nintendo announced on July 31, 1992 that they would be ending support for their arcade hardware, though some new games were still in the pipeline for this system and the PlayChoice-10.[4]
List of Nintendo Super System games
Release | Game Title | Ref. |
---|---|---|
September 1991 | Super Mario World | [3] |
September 1991 | F-Zero | [3] |
September 1991 | Super Tennis* | [3] |
March 1992 | ActRaiser* | [5] |
March 1992 | Super Soccer* | [5] |
May 1992 | The Addams Family* | [5] |
May 1992 | Robocop 3* | [5] |
1992 | NCAA Basketball* | [4] |
1992 | The Irem Skins Game* | [4] |
1992 | David Crane's Amazing Tennis* | [4] |
1993 | Lethal Weapon* | [6] |
*:Originally a third party game
References
- ↑ "The World Will Never Be the Same Again" flyer by Nintendo of America
- ↑ "Rx: Nintendo" (RePlay, volume 16, issue 01, pages 68/70)
- ↑ 3.0 3.1 3.2 3.3 "AMOA Expo '91" (Play Meter, volume 17, number 11, page AMOA-43)
- ↑ 4.0 4.1 4.2 4.3 "Nintendo Stops Games Manufacturing; But Will Continue Supplying Software'" (Cashbox, September 12, 1992, page 29)
- ↑ 5.0 5.1 5.2 5.3 "Machine Catalog 1992" (RePlay, volume 18, issue 4, page 122/124)
- ↑ "ACME '93" (Play Meter, volume 19 number 5, page ACME-58)