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Difference between revisions of "Fire Emblem: The Sacred Stones"

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==Gameplay==
 
==Gameplay==
 
Fire Emblem: The Sacred Stones plays much like any other Fire Emblem or Advance Wars game, being a tactical-role playing game, you control a small group of units around a map to defeat enemies. Victory can be won in several different ways, often changing with each map.
 
Fire Emblem: The Sacred Stones plays much like any other Fire Emblem or Advance Wars game, being a tactical-role playing game, you control a small group of units around a map to defeat enemies. Victory can be won in several different ways, often changing with each map.
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==References==
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== External Links ==
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[[Category:Fire Emblem series]]
 
[[Category:Fire Emblem series]]
 
[[Category:Games]]
 
[[Category:Games]]
 
[[Category:Game Boy Advance games]]
 
[[Category:Game Boy Advance games]]

Revision as of 19:30, 20 December 2010

Fire Emblem: The Sacred Stones
ファイアーエムブレム 聖魔の光石
FET SS NACover.jpg
Cover artwork of Fire Emblem: The Sacred Stones
Developer(s): Intelligent Systems
Publisher(s): Nintendo
Platform: Game Boy Advance
Category: Tactical roleplaying
Players: 1
Predecessor: 'Fire Emblem'
Successor: Fire Emblem: Path of Radiance
Release dates
N. America: May 23, 2005
Japan: October 7, 2004
Europe: November 4, 2005
Ratings
ESRB: E

Blurb

Story

Gameplay

Fire Emblem: The Sacred Stones plays much like any other Fire Emblem or Advance Wars game, being a tactical-role playing game, you control a small group of units around a map to defeat enemies. Victory can be won in several different ways, often changing with each map.

References

External Links

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