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  • ...asekr= |releasezh= |no_ratings= |niwa=Super Mario Wiki |colorscheme=Donkey Kong |ownershiprights=© }} ...the SNES [[Donkey Kong series]] game [[Donkey Kong Country 2: Diddy's Kong Quest]].
    1 KB (129 words) - 13:12, 24 February 2020
  • {{Game infobox |title=Donkey Kong Country 3: Dixie Kong's Double Trouble!
    3 KB (427 words) - 14:47, 31 January 2024
  • {{Game infobox |title=Donkey Kong Country 2: Diddy's Kong Quest
    3 KB (526 words) - 22:26, 13 October 2018
  • |predecessor={{wp|Ultimate Play the Game}} |parent={{wp|Xbox Game Studios}}
    5 KB (760 words) - 00:49, 23 October 2022
  • {{DISPLAYTITLE:''Donkey Kong'' series}} {{exitstub|smw|Donkey Kong (franchise)}}
    9 KB (1,290 words) - 09:08, 16 April 2023
  • ...nued to be used for the Nintendo 64, [[Nintendo GameCube]], and [[Game Boy Advance]]. *''[[Donkey Kong Country]]''
    5 KB (788 words) - 09:11, 25 June 2023
  • ...uper Nintendo Entertainment System game. For other uses, see [[Donkey Kong Country (disambiguation)]].'' {{Game infobox
    6 KB (897 words) - 16:27, 29 September 2023
  • ...s. He originally joined as a designer, working on taking Super Mario Bros. 2 from a simple tech demo for vertical scrolling to the final release. ...rdinator working with companies outside Nintendo starting with Donkey Kong Country. His superiors noticed he started taking work more seriously when he was se
    9 KB (1,335 words) - 18:37, 24 January 2023
  • '''Electronic Entertainment Expo''' ('''E3''') is an American video game convention and one of the conventions linked with Nintendo such as [[Ninten ...ed. Playable on the show floor was ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Chrono Trigger]]''.
    9 KB (1,509 words) - 19:39, 23 November 2023
  • *[[Donkey Kong no Ongaku Asobi]]
    14 KB (1,891 words) - 20:36, 26 October 2023
  • ...intendo 64]] and {{wp|Sega Genesis}} games, which expanded into [[Game Boy Advance]] games on February 8, 2023. These games can also be accessed offline, but ! style="{{roundytl|15px}} background:{{Site-Color|Nintendo|2}}" width=250px | Title
    44 KB (6,128 words) - 03:46, 15 April 2024
  • ...e system released to date (with the exception of the short-lived [[Virtual Boy]]). ...s childhood home. [[Eiji Aonuma]] has taken lead development roles on each game since {{zel2|Majora's Mask}}, with Miyamoto taking a supervisory role.
    11 KB (1,656 words) - 20:06, 17 December 2023
  • *{{Np-vol|1|Nintendo Power V1: Super Mario Bros. 2}} *{{Np-vol|2|Nintendo Power V2: Castlevania II: Simon's Quest}}
    18 KB (2,462 words) - 18:46, 22 August 2013
  • ...ndo Entertainment System]] titles in 2012, followed by a selection of {{wp|Game Gear}} titles between 2012 and 2013, {{wp|TurboGrafx-16}} titles in Japan i ...SNES games). Here, the player can save and load restore points, reset the game, and access various other features. When starting games, the player is give
    61 KB (8,811 words) - 21:40, 6 April 2024
  • ...oy Advance]] titles, then with [[Nintendo 64]] and [[Nintendo DS]] titles. Game systems from other companies are also supported; in Japan titles for the {{ ...stem, set the controller inputs, or adjust other settings depending on the game and system. In PAL territories, some games use the original 50Hz PAL releas
    101 KB (13,776 words) - 21:42, 6 April 2024