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Revision as of 21:24, 22 November 2017
This article is a short summary of Animal Crossing: Pocket Camp. Nookipedia features a more in-depth article. |
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どうぶつの森 ポケットキャンプ Dōbutsu no Mori Poketto Kyanpu | ||||||||||||||
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Animal Crossing: Pocket Camp is an upcoming free-to-start[4] smartphone title in the Animal Crossing series. The game was released on both iOS and Android devices in Australia in October 2017[3], and will be released worldwide in late November 2017.[1]
Contents
Gameplay
The Animal Crossing mobile game will be a free-to-start title, and is said to be more of a "pure-game app" compared to Miitomo, Nintendo's first mobile game. According to Nintendo, this game will be designed to be "connected to the world of Animal Crossing for dedicated gaming systems."[5]
Development
A new mobile installment in the Animal Crossing series was originally announced during an investors' meeting in April 2016, and planned release during fall that year.[6] However, the game's release was announced to be delayed for the launch of Super Mario Run in December, and stated to launch before the end of March 2017.[7] Later, at an investors' meeting in January 2017, the game was again announced to be delayed once again to account for the launch of both the Android version of Super Mario Run and Fire Emblem Heroes, and would instead be released during the next fiscal year.[8] However, Reggie Fils-Aimé would later state that the game would launch in 2017 during an interview at E3 2017.[9] In October 2017, Animal Crossing: Pocket Camp was revealed during an Animal Crossing Mobile Direct.[1]
When asked why Animal Crossing was chosen to be one of the first Nintendo properties to receive a mobile installment, Tatsumi Kimishima answered that both it and Fire Emblem were chosen "from the viewpoint of increasing the diverse types of consumers interested in Nintendo", and that Animal Crossing is a franchise that reaches a wide audience.[10]
Animal Crossing: Pocket Camp was developed using the Unity engine.[11] According to sources involved with development, work on the game was completely restarted at least once for quality reasons.[12][13]
Reception
Within twelve hours of the game's launch in Australia, Animal Crossing: Pocket Camp became the top ranking app on the App Store, faster than Super Mario Run.[14]
Technical details
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Gallery
External links
References
- ↑ 1.0 1.1 1.2 Animal Crossing Mobile Direct Oct.24.2017. Nintendo Mobile (YouTube; October 24, 2017). Retrieved October 24, 2017.
- ↑ Animal Crossing on Twitter (November 19, 2017). Retrieved November 19, 2017.
- ↑ 3.0 3.1 Nintendo AU NZ on Twitter (October 25, 2017). Retrieved October 25, 2017.
- ↑ Animal Crossing and Fire Emblem mobile apps to be free. Gematsu (May 11, 2016). Retrieved November 14, 2016.
- ↑ Animal Crossing and Fire Emblem Are Getting Mobile Apps. Kotaku (April 27, 2016). Retrieved November 14, 2016.
- ↑ Financial Results Briefing for Fiscal Year Ended March 2016. Nintendo (April 28, 2016). Retrieved September 10, 2017.
- ↑ 'Animal Crossing' and 'Fire Emblem' mobile apps delayed to 2017. Engadget (September 8, 2016). Retrieved November 14, 2016.
- ↑ Consolidated Results for the Nine Months Ended December 2015 and 2016. Nintendo (January 31, 2017). Retrieved January 31, 2017.
- ↑ Nintendo Explains Why They Didn't Focus on Indie Games at E3. Vice (June 23, 2017). Retrieved October 25, 2017.
- ↑ Financial Results Briefing for Fiscal Year Ended March 2016 - Q & A. Nintendo (April 26, 2016). Retrieved October 25, 2017.
- ↑ Animal Crossing: Pocket Camp made with Unity. Nintendo Everything (October 25, 2017). Retrieved October 25, 2017.
- ↑ Animal Crossing: Pocket Camp was redone from scratch at least once during development. GoNintendo (October 26, 2017). Retrieved October 26, 2017.
- ↑ Nintendo to Release ‘Animal Crossing’ on Smartphone. The Wall Street Journal (October 25, 2017). Retrieved October 26, 2017.
- ↑ Nintendo's Animal Crossing: Pocket Camp Beats Super Mario Run to No. 1 on iPhone in Australia. Sensor Tower (October 26, 2017). Retrieved October 26, 2017.
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