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  • ...t put into "completely new ideas that eventually hatch into incredibly fun games."<ref>[http://www.ign.com/boards/threads/np-interviews-hal-laboratories-abo ..._tomczyk.htm Michael Tomczyk: Commodore VIC-20 History & What went Wrong]. commodore.ca. Retrieved July 12, 2015.</ref> and later started developing exclusively
    7 KB (1,093 words) - 00:52, 28 October 2023
  • During the earlier history of video games, Satoru Iwata became fascinated in the medium; aspiring to work to create t ...sed his graduation gift money to purchase a [[wikipedia:Commodore PET 2001|Commodore PET 2001]] (the first in a kind of all-in-one computers), meaning he could
    21 KB (3,117 words) - 12:56, 24 November 2023
  • {{exitstub|smw|List of Mario games}} This article is a '''list of third party Mario games'''. Known unlicensed and pirate software are not listed.
    21 KB (2,950 words) - 02:12, 23 September 2023
  • ...released, while in North America and Europe titles for the {{wp|Commodore 64}} have been released, which were later removed. In PAL territories, some games use the original 50Hz PAL release, while others use the North American NTSC
    131 KB (18,948 words) - 21:44, 6 April 2024