While available individually, it was also packaged with compatible software, such as Animal Crossing: City Folk and Endless Ocean: Blue World. The Wii Speak was also bundled with a Wii Download Ticket with a code that allowed users to download the Wii Speak Channel.
In 2010, two years after the device's launch, Nintendo reported that the Wii Speak peripheral would only be available at "limited retail locations".
Features and functionality
The Wii Speak can be connected to the console using a USB port, and is meant to be mounted on top of the television, either alone or on top of a Sensor Bar. In the former case it is recommended that the microphone be mounted flush on top of the television, while for the latter the microphone features a rib that slots into the groove on the Sensor Bar. Regardless, the device also features a pair of "anti-slip pads" to stick the device in place on top of the television.
The device automatically turns on whenever a compatible game is able to access it; a blue LED on the microphone itself indicates when it is active. Rather than simply providing voice chat, the Wii Speak is designed to "connect living rooms to each other", by being able to clearly capture many different voices at one time to send over the Internet. The device is also designed to filter out the sounds from the television and game.
Compatible software published by Nintendo
- Wii Speak Channel (2008)
- Animal Crossing: City Folk (2008)
- UNO (2009)
- Endless Ocean: Blue World (2009)
- Nintendo's Wii Speak Goes Silent. IGN (November 30, 2010). Retrieved October 7, 2016.
- Wii Speak Operations Manual. Nintendo. Retrieved October 7, 2016.
- E3 2008: Miyamoto Talks WiiSpeak. IGN (July 15, 2008). Retrieved October 7, 2016.
- How Nintendo's WiiSpeak Mic Works. Wired (July 24, 2008). Retrieved October 7, 2016.