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Difference between revisions of "Super Metroid"
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|title=Super Metroid | |title=Super Metroid | ||
|jptitle=スーパーメトロイド | |jptitle=スーパーメトロイド | ||
+ | |jptranslation=Sūpā Metoroido | ||
|jptrans=Super Metroid | |jptrans=Super Metroid | ||
|boxart=Super Metroid Box Cover USA.jpg | |boxart=Super Metroid Box Cover USA.jpg | ||
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|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|developer=[[Nintendo Research & Development 1|Nintendo R&D1]]<br>[[Intelligent Systems]] | |developer=[[Nintendo Research & Development 1|Nintendo R&D1]]<br>[[Intelligent Systems]] | ||
− | |console=[[SNES]] | + | |console=[[Super Nintendo Entertainment System|SNES]] |
|category=Action-Adventure | |category=Action-Adventure | ||
|players=1 | |players=1 | ||
|predecessor=''[[Metroid II: Return of Samus]]'' | |predecessor=''[[Metroid II: Return of Samus]]'' | ||
− | |successor= | + | |successor=''[[Metroid Fusion]]'' |
|releasena=April 18, 1994 | |releasena=April 18, 1994 | ||
|releasejp=March 19, 1994 | |releasejp=March 19, 1994 | ||
|releaseeu=July 28, 1994 | |releaseeu=July 28, 1994 | ||
− | |releaseau= | + | |releaseau=1994 |
− | | | + | |esrb=K-A (PC)<br>E (VC) |
− | + | |acb=PG | |
− | |acb= | + | |cero=A |
− | |cero= | + | |pegi=7 |
− | |pegi= | + | |usk=6 |
− | | | + | |oflc=G8+ |
− | | | + | |grac=A |
− | | | ||
|niwa=Metroid Wiki | |niwa=Metroid Wiki | ||
|colorscheme=Metroid | |colorscheme=Metroid | ||
|textlight= yes | |textlight= yes | ||
+ | |no_pricing=true | ||
}} | }} | ||
+ | '''''Super Metroid''''' is an action-adventure platforming game and the third game in the {{ser|Metroid}} franchise, released for the [[Super Nintendo Entertainment System|SNES]] in 1994. Referred to as "Metroid 3" in-game, it is a direct sequel to ''[[Metroid II: Return of Samus]]'', and eight years later would receive a sequel in the form of ''[[Metroid Fusion]]''. Even later, in 2010, ''[[Metroid: Other M]]'' would be released as a direct follow-up to this game. | ||
+ | |||
+ | In Europe, ''Super Metroid'' was released both individually and in a larger package that included a 72-page game guide. | ||
==Blurb== | ==Blurb== | ||
+ | {{stub|type=section}} | ||
+ | ===Box=== | ||
+ | '''''Team up with the strength of Samus in this Super Metroid clash!''''' | ||
+ | |||
+ | ''Take on a legion of space pirates and a new Metroid as you forge into the covert underworld of Planet Zebes! It's up to you and Samus to recapture the Metroid hatchling before evil hands unleash its energy.''<br> | ||
+ | ''An army of ominous creatures are poised for battle at every turn of Zebes' twisted, threatening passageways... including the menacing Ridley and the great lizard Kraid. Knock down enemies with a killer somersault and swing on an electric beam through narrow passageways! There's so much for you Samus... but wait! It seems the Mother Brain has returned...'' | ||
+ | |||
+ | *''24 Megs of action in the largest SNES game ever!'' | ||
+ | *''It's the toughest Metroid clash yet!'' | ||
+ | *''Six huge areas to explore!'' | ||
+ | *''Samus has an arsenal of new beams, missiles, and super high-tech devices.'' | ||
+ | *''Battery-backed memory saves your progress!'' | ||
+ | |||
==Story== | ==Story== | ||
+ | The story of ''Super Metroid'' is set near-directly after the events of ''Metroid II''. After Samus brought about the near-extinction of the Metroids and rescued the Metroid hatchling on SR388, she gave it to the Ceres Space Colony for research. Soon after, she receives a distress signal and returns to the space station to investigate, finding the researchers dead. She then finds the Metroid, but Ridley appears and captures it, activating the station's self-destruct sequence. After Samus escapes, she chases Ridley to Zebes, where she must fight and defeat the Space Pirates once again to save the baby Metroid. | ||
+ | |||
==Gameplay== | ==Gameplay== | ||
− | + | Gameplay largely remains the same as in ''Metroid'' and ''Metroid II'', but has seen some changes. Like in the original, the game is set on Zebes, an open-ended world that players, controlling Samus Aran, are able to explore. Players travel around the world collecting upgrades such as new weapons and equipment to navigate the world further, the main goal being to defeat four bosses scattered around the planet in order to access the Space Pirates' new base. While Samus retains many of her moves and much of the equipment is the same, ''Super Metroid'' introduces many new techniques and abilities to the series, such as the Shinespark or wall jumping. | |
− | |||
− | |||
− | |||
− | This game has | + | Samus has a health bar that can be upgraded, and when it depletes to zero the player is given a game over. This game carries over the saving function seen in ''Metroid II'' and the Famicom Disk System version of the original, allowing players to save their progress at specified points, including Samus' ship. The game also has an inventory screen, which allows players to view a map of the area they are in and enable and disable their equipment at will. |
− | + | ||
+ | ''Super Metroid'' also has a time-based ending sequence, determined by how long it takes for the player to complete the game. | ||
+ | |||
+ | ==Technical details== | ||
+ | {{Game Technical Details | ||
+ | |media=SNES [[Game Pak]]<br>Digital download ([[Wii]], [[Wii U]], [[New Nintendo 3DS]]) | ||
+ | |gamesize= | ||
+ | |save= | ||
+ | |support=Off-TV Play (Wii U VC) | ||
+ | |input=SNES: [[Super Nintendo Entertainment System Controller|SNES Controller]]<br>Wii: [[Classic Controller]], [[Nintendo GameCube Controller]]<br>Wii U: [[Wii U GamePad]], [[Wii U Pro Controller]], [[Wii Remote]] + [[Nunchuk]], Classic Controller | ||
+ | }} | ||
+ | |||
+ | ==Other releases== | ||
+ | {{ReleaseList/header|colorscheme=Metroid|textcolorscheme=textlight}} | ||
+ | {{ReleaseList/cell | ||
+ | |''Super Metroid'' | ||
+ | | | ||
+ | |SNES ([[Player's Choice]]) | ||
+ | |'''NA:''' 1995 | ||
+ | |A re-release of the game under the [[Player's Choice]] branding.}} | ||
+ | {{ReleaseList/cell | ||
+ | |''Super Metroid'' | ||
+ | | | ||
+ | |Super Famicom ([[Nintendo Power (cartridge)|Nintendo Power]]) | ||
+ | |'''JP:''' 1997 | ||
+ | |A re-release of the game as part of the [[Nintendo Power (cartridge)|Nintendo Power]] download service.}} | ||
+ | {{ReleaseList/cell | ||
+ | |''Super Metroid'' | ||
+ | | | ||
+ | |[[Wii]] ([[Virtual Console]]) | ||
+ | |'''NA:''' August 20, 2007<br>'''JP:''' September 20, 2007<br>'''EU/AUS:''' October 12, 2007<br>'''KOR:''' April 26, 2008 | ||
+ | |A direct port of the game released as a digital download on the [[Wii Shop Channel]].}} | ||
+ | {{ReleaseList/cell | ||
+ | |''Super Metroid'' | ||
+ | | | ||
+ | |[[Wii U]] ([[Virtual Console]]) | ||
+ | |'''NA/JP:''' May 15, 2013<br>'''EU/AUS:''' May 16, 2013 | ||
+ | |A direct port of the game released as a digital download on the [[Nintendo eShop]] for Wii U, with Virtual Console emulator features.}} | ||
+ | {{ReleaseList/cell | ||
+ | |''Super Metroid'' | ||
+ | | | ||
+ | |[[New Nintendo 3DS]] ([[Virtual Console]]) | ||
+ | |'''NA:''' April 14, 2016<br>'''JP:''' April 6, 2016<br>'''EU/AUS:''' March 10, 2016 | ||
+ | |A direct port of the game released as a digital download on the [[Nintendo eShop]] for New Nintendo 3DS, with Virtual Console emulator features.}} | ||
+ | {{ReleaseList/cell | ||
+ | |''Super Metroid'' | ||
+ | |[[File:Super NES Classic Edition NA box.jpeg|100px]] | ||
+ | |[[Super Nintendo Entertainment System: Super NES Classic Edition]] | ||
+ | |'''NA/EU:''' September 29, 2017 | ||
+ | |A port of the original game, re-released as one of twenty-one games built onto the system.}} | ||
+ | {{ReleaseList/footer}} | ||
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==External links== | ==External links== | ||
− | + | {{otherwikis|italics=yes|SmashWiki=1|StrategyWiki=1}} | |
− | + | * {{wp|Super Metroid|''Super Metroid'' on Wikipedia}} | |
− | * {{ | + | {{-}} |
− | |||
− | {{ | ||
{{Metroid series}} | {{Metroid series}} | ||
− | + | {{Super Smash Bros. series}} | |
[[Category:Super Nintendo Entertainment System games]] | [[Category:Super Nintendo Entertainment System games]] | ||
[[Category:Super Nintendo Entertainment System Virtual Console games]] | [[Category:Super Nintendo Entertainment System Virtual Console games]] | ||
[[Category:1994 games]] | [[Category:1994 games]] | ||
− | |||
[[Category:Games developed by Nintendo Research & Development 1]] | [[Category:Games developed by Nintendo Research & Development 1]] | ||
[[Category:Games developed by Intelligent Systems]] | [[Category:Games developed by Intelligent Systems]] |
Latest revision as of 12:23, 20 June 2021
This article is a short summary of Super Metroid. Metroid Wiki features a more in-depth article. |
Super Metroid | ||||||||||||||
スーパーメトロイド Sūpā Metoroido | ||||||||||||||
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Super Metroid is an action-adventure platforming game and the third game in the Metroid franchise, released for the SNES in 1994. Referred to as "Metroid 3" in-game, it is a direct sequel to Metroid II: Return of Samus, and eight years later would receive a sequel in the form of Metroid Fusion. Even later, in 2010, Metroid: Other M would be released as a direct follow-up to this game.
In Europe, Super Metroid was released both individually and in a larger package that included a 72-page game guide.
Blurb
This section is a stub. You can help NintendoWiki by expanding it. |
Box
Team up with the strength of Samus in this Super Metroid clash!
Take on a legion of space pirates and a new Metroid as you forge into the covert underworld of Planet Zebes! It's up to you and Samus to recapture the Metroid hatchling before evil hands unleash its energy.
An army of ominous creatures are poised for battle at every turn of Zebes' twisted, threatening passageways... including the menacing Ridley and the great lizard Kraid. Knock down enemies with a killer somersault and swing on an electric beam through narrow passageways! There's so much for you Samus... but wait! It seems the Mother Brain has returned...
- 24 Megs of action in the largest SNES game ever!
- It's the toughest Metroid clash yet!
- Six huge areas to explore!
- Samus has an arsenal of new beams, missiles, and super high-tech devices.
- Battery-backed memory saves your progress!
Story
The story of Super Metroid is set near-directly after the events of Metroid II. After Samus brought about the near-extinction of the Metroids and rescued the Metroid hatchling on SR388, she gave it to the Ceres Space Colony for research. Soon after, she receives a distress signal and returns to the space station to investigate, finding the researchers dead. She then finds the Metroid, but Ridley appears and captures it, activating the station's self-destruct sequence. After Samus escapes, she chases Ridley to Zebes, where she must fight and defeat the Space Pirates once again to save the baby Metroid.
Gameplay
Gameplay largely remains the same as in Metroid and Metroid II, but has seen some changes. Like in the original, the game is set on Zebes, an open-ended world that players, controlling Samus Aran, are able to explore. Players travel around the world collecting upgrades such as new weapons and equipment to navigate the world further, the main goal being to defeat four bosses scattered around the planet in order to access the Space Pirates' new base. While Samus retains many of her moves and much of the equipment is the same, Super Metroid introduces many new techniques and abilities to the series, such as the Shinespark or wall jumping.
Samus has a health bar that can be upgraded, and when it depletes to zero the player is given a game over. This game carries over the saving function seen in Metroid II and the Famicom Disk System version of the original, allowing players to save their progress at specified points, including Samus' ship. The game also has an inventory screen, which allows players to view a map of the area they are in and enable and disable their equipment at will.
Super Metroid also has a time-based ending sequence, determined by how long it takes for the player to complete the game.
Technical details
|
Other releases
Title | Cover art | Platform | Release date(s) | Notes |
---|---|---|---|---|
Super Metroid | SNES (Player's Choice) | NA: 1995 | A re-release of the game under the Player's Choice branding. | |
Super Metroid | Super Famicom (Nintendo Power) | JP: 1997 | A re-release of the game as part of the Nintendo Power download service. | |
Super Metroid | Wii (Virtual Console) | NA: August 20, 2007 JP: September 20, 2007 EU/AUS: October 12, 2007 KOR: April 26, 2008 |
A direct port of the game released as a digital download on the Wii Shop Channel. | |
Super Metroid | Wii U (Virtual Console) | NA/JP: May 15, 2013 EU/AUS: May 16, 2013 |
A direct port of the game released as a digital download on the Nintendo eShop for Wii U, with Virtual Console emulator features. | |
Super Metroid | New Nintendo 3DS (Virtual Console) | NA: April 14, 2016 JP: April 6, 2016 EU/AUS: March 10, 2016 |
A direct port of the game released as a digital download on the Nintendo eShop for New Nintendo 3DS, with Virtual Console emulator features. | |
Super Metroid | Super Nintendo Entertainment System: Super NES Classic Edition | NA/EU: September 29, 2017 | A port of the original game, re-released as one of twenty-one games built onto the system. |
External links
Super Metroid on other NIWA Wikis: | ||||
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