|This article is a short summary of Metroid Dread.|
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Metroid Dread refers to a rumored mainline 2D entry in the Metroid series, which was in development for Nintendo DS. Originally revealed through a leaked internal listing, the game was said to be a follow-up to the Game Boy Advance installment Metroid Fusion.
While series director Yoshio Sakamoto has acknowledged Metroid Dread and has stated that such a project was in development at one time, very little concrete information has been made known.
The title Metroid Dread first appeared as part of a leaked internal software list in 2005, listing upcoming games to be announced for Nintendo DS. In 2007, however, Nintendo denied that it was working on a 2D Metroid title.
According to sources from Nintendo Software Technology and Nintendo of America, development on a 2D Metroid title began in 2005 with design documents and ideas from various staff members. Development on a prototype began in 2008, and was shown to various Nintendo employees behind closed doors at an event before E3 2009. The prototype was said to have used a 2D sprite-based art style similar to that of Metroid Fusion. At this point, the game was simply referred to as "Metroid", the Metroid Dread title having been dropped.
Following the announcement of Metroid: Other M at E3 2009, director Yoshio Sakamoto confirmed that the project was not related to Metroid Dread, stating that Metroid Dread may be released at another point. In an interview at his GDC 2010 panel, Sakamoto elaborated that, "While there actually was a point where some teams were meeting to discuss if it was possible to create a 2D Metroid for DS using a relatively small team size, it's not something that we ever really announced or thought of as 'Metroid Dread.'" After the release of Other M, Sakamoto once again confirmed that such a project was in development at one point, but stated that he ws uncertain if that would be the next Metroid project he would develop.
- In Metroid Prime 3: Corruption, scanning a certain Space Pirate terminal reveals the message, "Experiment status report update: Metroid project 'Dread' is nearing the final stages of completion.", which many believed to be a reference to this project. In an interview with MTV, Retro Studios employees Mark Pacini and Bryan Walker stated that the line was not intended to be a reference, dismissing the connection as coincidence.
- Nintendo 2013 wish list. Official Nintendo Magazine (January 1, 2013). Archived on January 1, 2014. Retrieved August 11, 2017.
- GDC 10: Sakamoto on Metroid Dread: Please Be Patient. IGN (March 12, 2010). Retrieved August 11, 2017.
- Metroid Dread Nearing Completion. IGN (August 27, 2007). Retrieved August 11, 2017.
- Nintendo denies Metroid Dread. Computer and Video Games (September 6, 2007). Archived on February 9, 2008). Retrieved August 11, 2017.
- Metroid Series Development Secrets. Liam Robertson - Game History Guy (YouTube; July 8, 2015). Retrieved August 11, 2017.
- Nintendo: New Metroid Is NOT Metroid Dread. Kotaku (June 3, 2009). Retrieved August 11, 2017.
- Metroid Dread concept is something Sakamoto 'can't say never existed'. Engadget (March 12, 2010). Retrieved August 11, 2017.
- Yoshio Sakamoto discusses Metroid 64, Metroid Dread and the 3DS. GamesTM (September 14, 2010). Retrieved August 11, 2017.
- E3 2017: Metroid: Samus Returns Is Not Metroid Dread. IGN (June 14, 2017). Retrieved August 11, 2017.
- Retro Studios Answers The Dreaded "Metroid Dread" Question -- And Other "Prime" Exclusives. MTV (September 26, 2007). Retrieved August 11, 2017.
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