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Difference between revisions of "TwinBee"
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− | {{Game infobox |title=TwinBee |jptitle=ツインビー |jptrans=TwinBee |boxart=Famicom Mini Twinbee.png |caption= |publisher=Konami<br>[[Nintendo]] ([[Classic NES Series|Famicom Mini]], [[3D Classics]]) |developer=Konami, Arika (3D Classics) |console=Arcade, [[Nintendo Entertainment System|Famicom]], [[Game Boy Advance]], [[Nintendo 3DS]] |category= |players= |predecessor= |successor= |no_pricing= |releasena= |releasejp= |releaseeu= |releaseau= |releasekr= |releasezh= |no_ratings= |niwa= |colorscheme=Neutral |ownershiprights=© }} | + | {{Game infobox |title=3D Classics: TwinBee |title2=Famicom Mini: TwinBee |jptitle=ツインビー |jptrans=TwinBee |boxart=3D Classics Twinbee.png |boxart2=Famicom Mini Twinbee.png |caption= |publisher=Konami<br>[[Nintendo]] ([[Classic NES Series|Famicom Mini]], [[3D Classics]]) |developer=Konami, Arika (3D Classics) |console=Arcade, [[Nintendo Entertainment System|Famicom]], [[Game Boy Advance]], [[Nintendo 3DS]] |category= |players= |predecessor= |successor= |no_pricing= |releasena= |releasejp= |releaseeu= |releaseau= |releasekr= |releasezh= |no_ratings= |niwa= |colorscheme=Neutral |ownershiprights=© }} |
'''TwinBee''' is a 1985 (Famicom version: 1986) shoot 'em up by {{wp|Konami}}. It is part of the ''TwinBee'' series. | '''TwinBee''' is a 1985 (Famicom version: 1986) shoot 'em up by {{wp|Konami}}. It is part of the ''TwinBee'' series. |
Revision as of 14:15, 16 March 2020
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TwinBee is a 1985 (Famicom version: 1986) shoot 'em up by Konami. It is part of the TwinBee series.
Known as Famicom Mini: TwinBee, Nintendo would publish a Japan-only port of the Famicom version for Game Boy Advance, in 2004. Following this, 3D Classics: TwinBee is a 2011 3D version of the game. It was released for the Nintendo 3DS as part of the 3D Classics series.
Summary
The player controls a cartoon-like spacecraft to shoot enemies. Bells appear across the field, giving the player power ups and bonus points with different color bells giving better rewards. However, it is possible for the bell to fall off the bottom edge of the field. By shooting the bell, it can be forced upwards and can be made to change to have a better rewarding color.