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Difference between revisions of "Rayman Legends"

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==Development==
 
==Development==
In April 2012, a trailer for ''Rayman Legends'' was leaked online, showing the game's graphical capabilities, multiplayer features and new characters, and {{wp|Near-field communication|NFC}} features. Ubisoft would later state that the trailer was meant to be an internal demonstration, but confirmed that ''Rayman Legends'' was in development, being worked on by series creator {{wp|Michel Ancel}} and Ubisoft Montpelier.<ref>[http://www.eurogamer.net/articles/2012-04-27-leaked-rayman-legends-wii-u-trailer-shows-graphics-touch-screen-nfc-tech Leaked Rayman Legends Wii U trailer shows graphics, touch-screen, NFC tech]. Eurogamer (April 27, 2012). Retrieved April 1, 2017.</ref>
+
In April 2012, a trailer for ''Rayman Legends'' was leaked online, showing the game's graphical capabilities, multiplayer features and new characters, and {{wp|Near-field communication|NFC}} features on Wii U. Ubisoft would later state that the trailer was meant to be an internal demonstration, but confirmed that ''Rayman Legends'' was in development, being worked on by series creator {{wp|Michel Ancel}} and Ubisoft Montpelier.<ref>[http://www.eurogamer.net/articles/2012-04-27-leaked-rayman-legends-wii-u-trailer-shows-graphics-touch-screen-nfc-tech Leaked Rayman Legends Wii U trailer shows graphics, touch-screen, NFC tech]. Eurogamer (April 27, 2012). Retrieved April 1, 2017.</ref>
  
 
In late 2012, Ubisoft announced that the Japanese release of ''Rayman Legends'' would be published by Nintendo.<ref>[http://www.polygon.com/2012/12/13/3763016/rayman-legends-japan-nintendo-release-window Rayman Legends being published by Nintendo in Japan in spring 2013]. Polygon (December 13, 2012). Retrieved April 1, 2017.</ref> However, in February 2013, weeks away from the game's release date, Ubisoft announced that ''Rayman Legends'' would no longer be a Wii U exclusive title in regions outside Japan, stating that Xbox 360 and PlayStation 3 versions were in development and that the game would be instead released in September 2013 in North America.<ref>[http://www.eurogamer.net/articles/2013-02-07-wii-u-exclusive-rayman-legends-to-go-multiplatform Wii U-exclusive Rayman Legends to go multiplatform]. Eurogamer (February 7, 2013). Retrieved April 1, 2017.</ref>
 
In late 2012, Ubisoft announced that the Japanese release of ''Rayman Legends'' would be published by Nintendo.<ref>[http://www.polygon.com/2012/12/13/3763016/rayman-legends-japan-nintendo-release-window Rayman Legends being published by Nintendo in Japan in spring 2013]. Polygon (December 13, 2012). Retrieved April 1, 2017.</ref> However, in February 2013, weeks away from the game's release date, Ubisoft announced that ''Rayman Legends'' would no longer be a Wii U exclusive title in regions outside Japan, stating that Xbox 360 and PlayStation 3 versions were in development and that the game would be instead released in September 2013 in North America.<ref>[http://www.eurogamer.net/articles/2013-02-07-wii-u-exclusive-rayman-legends-to-go-multiplatform Wii U-exclusive Rayman Legends to go multiplatform]. Eurogamer (February 7, 2013). Retrieved April 1, 2017.</ref>

Revision as of 18:11, 1 April 2017

Rayman Legends
レイマン レジェンド
Rayman Legends NA box.jpg
North American Wii U box art.
Developer(s): Ubisoft Montpellier
Ubisoft Casablanca
Publisher(s): WW: Ubisoft
JP: Nintendo
Platform: Wii U, Xbox 360, PlayStation 3
Category: Platformer
Players: 1-5
Predecessor: Rayman Origins
Successor: N/A
Release dates
N. America: September 3, 2013
Japan: October 17, 2013
Europe: August 30, 2013
Australia: August 29, 2013
Ratings
ESRB: E10+
CERO: A
PEGI: 7
USK: 6
ACB: G

Rayman Legends is a 2D platforming game in Ubisoft's Rayman series. Originally announced as a Wii U exclusive, the game was released in 2013 for Wii U, PlayStation 3, and Xbox 360, while in Japan the game was still released exclusively for Wii U, published by Nintendo. In other regions, Rayman Legends was later for PlayStation Vita, PlayStation 4, and Xbox One. Finally, a "Definitive Version" will be released for Nintendo Switch later in 2017. The game is a follow-up to Ubisoft's previous Rayman platformer, Rayman Origins.

Blurb

Box

Make your life LEGENDARY

Swipe, turn, and tickle as Murfy–on the Wii U GamePad

Rock the party in crazy musical levels!

Join the mischief with up to five players in co-op.

{{blurb|title=Nintendo eShop|content=Rayman® Legends showcases all you can do on the Wii U GamePad!

Discover new ways to platform such as using the GamePad to take out enemies, manipulate platforms, cut ropes to clear a path, and much more! You can even move rotating platforms... There are many more surprises to come!

Rock and platform to new musical levels! Timing and rhythm are key to beat these maps set to licensed music tracks.

Play co-op with up to five players! With four Wii Remote™ controllers and the new GamePad, up to five players can play at once! If someone wants to leave or join in at any time, the game will continue without interruption.

Story

Following the events of Rayman Origins, Rayman and his friends have been sleeping for one century. During this time, the Bubble Dreamer's powers have been growing and releasing more nightmares, while the Magician survived the events of the previous game and ended up being split into five Dark Teensies. Rayman and friends are awakened by Murfy, who tells them that the ten princesses of the land and the Teensies have been captured by the Bubble Dreamer's nightmares and the Dark Teensies. Rayman and friends must save the princesses and Teensies and defeat the nightmares.

Gameplay

Gameplay of Rayman Legends is similar to that of Rayman Origins. Rayman's control and moveset from the previous game are kept for this installment. Players progress from stage to stage by collecting Lums in each level.

Using the Wii U GamePad, players can control Murfy by using the touch screen, allowing him to interact with parts of the stage and helping players progress through stages. In certain areas when playing single-player, the player directly controls Murfy while Rayman is computer-controlled.

The game features a multiplayer minigame titled "Kung Foot", in which players are divided into teams and must attack a ball to knock it into the opposing team's goal.

Development

In April 2012, a trailer for Rayman Legends was leaked online, showing the game's graphical capabilities, multiplayer features and new characters, and NFC features on Wii U. Ubisoft would later state that the trailer was meant to be an internal demonstration, but confirmed that Rayman Legends was in development, being worked on by series creator Michel Ancel and Ubisoft Montpelier.[1]

In late 2012, Ubisoft announced that the Japanese release of Rayman Legends would be published by Nintendo.[2] However, in February 2013, weeks away from the game's release date, Ubisoft announced that Rayman Legends would no longer be a Wii U exclusive title in regions outside Japan, stating that Xbox 360 and PlayStation 3 versions were in development and that the game would be instead released in September 2013 in North America.[3]

Reception

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In Japan, Rayman Legends sold 1,435 copies on its first week at retail, the second best-selling Wii U title of the week.[4]

Technical details

Technical details
Media: Wii U Game Disc
Digital download
Supported features: Nintendo Network (player ghosts, online leaderboards)
Input / compatible controllers: Wii U GamePad, Wii U Pro Controller, Wii Remote + Nunchuk, Classic Controller

External links

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Rayman Legends on other NIWA Wikis:
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StrategyWiki


References