Fire Emblem: The Binding Blade
|This article is a short summary of Fire Emblem: The Binding Blade.|
Fire Emblem Wiki features a more in-depth article.
|Fire Emblem: The Binding Blade|
Faiā Emuburemu: Fūin no Tsurugi
Fire Emblem: The Binding Blade is the sixth mainline installment in the Fire Emblem series. Originally in development as a Nintendo 64 title, the game was later reworked and released for Game Boy Advance in 2002, exclusively in Japan.
A prequel to this game, Fire Emblem: Rekka no Ken, was released in 2003. This would be the first game in the series to be localized outside of Japan, simply known as Fire Emblem.
The game is set on the continent of Elibe. 1,000 years ago, mankind and the dragons that inhabited the land fought over control of the land. In the end, humanity was able to drive away the dragons and spread across the continent. The peace is disrupted when the ruler of the nation of Bern, Lord Zephiel, invades and conquers the neighboring nations of Sacae and Ilia, and now seeks to attack the Lycian League. The lord of Pherae, Roy, is visiting Ostia when he receives word from his father Eliwood that he must return home to command the army of Pherae, as he is too ill to do so. Roy must now lead his army to oppose the nation of Bern.
Gameplay of The Binding Blade remains similar to previous titles, while featuring many changes compared to the previous title, Fire Emblem: Thracia 776. By default the game features two difficulty settings: Normal and Hard. The action chance has been removed from this installment, while Resistance is returned for magic defense, and both Strength and Magic are a singular stat with a different label depending on the character and weapon they use. The magic system has been changed to merge all three types of natural magic (fire, wind, and thunder) into a singular anima magic category, and incorporates both light and dark magic into new magic system: anima magic beats light magic, light magic beats dark magic, and dark beats anima. The support system has been changed to a rank-based system. When a pair of units battle next to each other enough, their support level will increase to the next level up (C, B, A) by having the pair talk to each other. Supprting units will also grant stat bonuses to each other, which depend on their affinity and increasing with higher support levels.
This game is the first title in the series to feature multiplayer. In the Link Aerna, up to four players can connect via Game Link Cable to build a team of five of their units to face the other players' teams.
Fire Emblem: The Binding Blade originally began development as a Nintendo 64 title. Because of compatibility issues with the Nintendo 64 hardware and structural changes at Intelligent Systems, development for the game ceased and was completely restarted on the Game Boy Advance. Roy and Karel were the only characters to be carried over from the Nintendo 64 game.
The Game Boy Advance game was announced under the name of Fire Emblem: The Maiden of Darkness (ファイアーエンブレム 暗黒の巫女 Fire Emblem: Ankoku no Miko), alongside the announcement of the system itself at Space World 2000. The game's final title of The Binding Blade was revealed in July 2001 According to Masahiro Sakurai, The Binding Blade was originally scheduled to be released before Super Smash Bros. Melee (which featured Roy as a playable character and was in development at the same time).
|Fire Emblem: Fūin no Tsurugi||Wii U (Virtual Console)||JP: September 2, 2015||A direct port of the game released as a digital download on the Nintendo eShop for Wii U, with added emulator features.|
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