Fire Emblem: Thracia 776
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|Fire Emblem: Thracia 776|
Faiā Emuburemu: Torakia Nana Nana Roku
Fire Emblem: Thracia 776 is the fifth main installment in the Fire Emblem series. Originally a side project during work on Fire Emblem: Genealogy of the Holy War, the game was originally released for the Super Famicom over the Nintendo Power service in September 1999. Thracia 776 was the final game worked on by series creator Shouzou Kaga before he left Intelligent Systems in August 1999, before the game's launch.
The original Nintendo Power release of the game was accompanied by the Thracia 776 Deluxe Pack box set, which included a cartridge with the game pre-written on it, a cloth map of the Thracian Peninsula, a promotional VHS, a pack of character art cards, and a pair of plushes depicting a pegasus and wyvern.
The story of this game is set during the events of Fire Emblem: Genealogy of the Holy War, on the continent of Jugdral. In the year Gran 761, Prince Quan of Leonster and his wife Ethlyn are killed in the Yied Massacre, and the king is subsequently killed at the hands of their former ally nation, Conote. During this time, the army of Thracia seizes its chance and assaults the capital of Leonster, conquering the entire Manster District. However, a Leonster knight named Finn has managed to escape the capital with Quan's son, Leif. Soon after, Thracia is defeated by the Grannvale Empire.
Thirteen years later, after living a life on the run from Grannvale with Finn and his wife and daughter, they find shelter in the remote Thracian village of Fiana. In the year Gran 776, Fiana is attacked by the Duke of Manster, Raydrik, who is searching for Leif and kidnaps Nanna (Finn's daughter) and Mareeta (the adopted daughter of Eyvel). Leif sets off with the Fiana Freeblades to save his friends and Manster by defeating Thracia.
The gameplay of Fire Emblem: Thracia 776 is largely similar to that of the previous installment, Genealogy of the Holy War, while featuring a larger number of smaller and more compact maps compared to it. However, Thracia 776 introduces several new and exclusive mechanics to the series, as well as refining mechanics from the previous game. Among them is the addition of the "fatigue" stat, which increases as the unit performs actions during a stage, and if a unit's fatigue exceeds their HP then that unit will become tired and unable to be used for the next mission; this does not affect Leif, however. This game also introduces the constitution stat, which determines how much the unit's weapon weighs them down. Thracia 776 also removes the resistance stat, combining its function with the magic stat, and the movement stat can increase with level-ups. The weapon rank system has also been altered, with a unit's weapon rank leveling up as they use a given weapon type rather than being predetermined based on the unit.
Thracia 776 is the first game in the series to feature sidequests, extra chapters that take place between the events of two chapters within the main storyline. These sidequests can be unlocked by fulfilling certain conditions within certain main story chapters.
Another gameplay mechanic introduced in this game is the "fog of war"; during chapters with this effect, most of the map and all enemies are completely hidden by darkness, and are unable to be seen unless the player moves. Finally, this game introduces the "capture" and "rescue" mechanics. Rescue can be used with one unit to save a unit with a lower constitution though their own stats are lowered, while capture causes a unit to seize the enemy rather than kill them, take their weapons, and either let them go or keep holding onto them.
Development of the game began in 1998 as a side project alongside Fire Emblem: Genealogy of the Holy War. However, as the game continued to evolve, it was decided to turn the project into a full game. As the team had focused more on creating a complex storyline for Genealogy of the Holy War, the focus for Thracia 776 was instead placed on the gameplay. Elements such as the fatigue system were introduced to add a further level of challenge to the game.
Famitsu rated the Game Pak release of Fire Emblem: Thracia 776 a 35/40, noting the game's higher difficulty compared to Genealogy of the Holy War and the refinement of the series' established mechanics.
Fire Emblem: Thracia 776 was the best-selling Super Famicom title in September of 1999. According to Famitsu, the Ninendo Power release of Thracia 776 sold 145,600 copies by the end of 1999. Alternate estimates state that the game sold 106,108 units across both Nintendo Power and cartridge sales, making Thracia 776 the worst-selling Fire Emblem title.
|Fire Emblem: Thracia 776||Super Famicom||JP: January 21, 2000||A re-release of the game as a standard Super Famicom Game Pak.|
|Fire Emblem: Thracia 776||Wii (Virtual Console)||JP: July 15th, 2008||A direct port of the game released as a digital download on the Wii Shop Channel.|
|Fire Emblem: Thracia 776||Wii U (Virtual Console)||JP: July 10, 2013||A direct port of the game released as a digital download on the Nintendo eShop for Wii U, with added emulator features.|
|Fire Emblem: Thracia 776||New Nintendo 3DS (Virtual Console)||JP: November 28, 2016||A direct port of the game released as a digital download on the Nintendo eShop exclusively for New Nintendo 3DS systems, with added emulator features.|
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