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'''''Fire Emblem Fates''''' is the fourteenth main entry in the {{ser|Fire Emblem}} series, released for [[Nintendo 3DS]] in June 2015 in Japan, February 2016 in North America, and May 2016 in Europe. For the first time in the series, the game was released in multiple versions telling separate stories based on the same premise. '''''Fire Emblem Fates: Birthright''''' and '''''Fire Emblem Fates: Conquest''''' were simultaneously released both physically and digitally. The third story, '''''Fire Emblem Fates: Revelation''''', was released exclusively as an in-game download afterward. | '''''Fire Emblem Fates''''' is the fourteenth main entry in the {{ser|Fire Emblem}} series, released for [[Nintendo 3DS]] in June 2015 in Japan, February 2016 in North America, and May 2016 in Europe. For the first time in the series, the game was released in multiple versions telling separate stories based on the same premise. '''''Fire Emblem Fates: Birthright''''' and '''''Fire Emblem Fates: Conquest''''' were simultaneously released both physically and digitally. The third story, '''''Fire Emblem Fates: Revelation''''', was released exclusively as an in-game download afterward. | ||
− | A "Special Edition" version of the game was also released, | + | A "Special Edition" version of the game was also released. In Japan, the Special Edition comes with both the ''Birthright'' and ''Conquest'' stories on one [[Game Card]] as well as a download code for ''Revelation'', an artbook, and a set of special edition ''{{few|Fire Emblem Cipher}}'' cards. The North American Special Edition includes all three campaigns on one Game Card (ahead of the release of ''Revelation'') as well as an artbook and stylized pouch for carrying a [[Nintendo 3DS XL]] or [[New Nintendo 3DS XL]] system. The European Special Edition includes all three games on one Game Card and artbook, as well as a SteelBook game case and double-sided poster. |
For the South Korean release, both ''Birthright'' and ''Conquest'' were released on a single [[Game Card]]<ref name="Korea"/>, while ''Revelation'' was released exclusively between April 10 and April 23, 2017, to celebrate the release of ''[[Fire Emblem Echoes: Shadows of Valentia]]''.<ref>[http://www.nintendo.co.kr/PR/press_list.php?cPage1=1&cPage2=1&idx=263&press_div=P Press Release] on [[Nintendo of Korea]]'s website (April 3, 2017). Retrieved April 8, 2017.</ref> | For the South Korean release, both ''Birthright'' and ''Conquest'' were released on a single [[Game Card]]<ref name="Korea"/>, while ''Revelation'' was released exclusively between April 10 and April 23, 2017, to celebrate the release of ''[[Fire Emblem Echoes: Shadows of Valentia]]''.<ref>[http://www.nintendo.co.kr/PR/press_list.php?cPage1=1&cPage2=1&idx=263&press_div=P Press Release] on [[Nintendo of Korea]]'s website (April 3, 2017). Retrieved April 8, 2017.</ref> | ||
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==Gameplay== | ==Gameplay== | ||
− | The gameplay is mostly similar to the previous game, ''[[Fire Emblem Awakening]]''. However, each game has its own style of gameplay: ''Birthright'' is more beginner-oriented, with more opportunities to earn gold and experience, while ''Conquest'' is the more difficult game with more limited gold and experience, with some missions having varied objectives. The Classic and Casual gameplay settings also return from | + | The gameplay is mostly similar to the previous game, ''[[Fire Emblem Awakening]]''. However, each game has its own style of gameplay: ''Birthright'' is more beginner-oriented, with more opportunities to earn gold and experience, while ''Conquest'' is the more difficult game with more limited gold and experience, with some missions having varied objectives. The Classic and Casual gameplay settings also return from previous games, as well as introducing a new "Phoenix" setting, in which defeated units are revived on the player's next turn. |
Each version of the game also offers its own unique classes and weapons, with ''Conquest'' having more traditional ''Fire Emblem'' weapons and classes while ''Birthright'' uses a more Japanese style. Similar to ''[[Fire Emblem Gaiden]]'', the weapon durability mechanic has been mostly removed for this game (staves and rods have limited uses), with weapons instead altering the unit's stats in a manner similar to traditional RPGs. The weapon triangle has also been changed to include bows, hidden weapons, and magic, with weapons being color-coded: red weapons beat green, green beats blue, and blue beats red. The Pair Up mechanic also returns from ''Awakening'', though it and the support system as a whole have been altered for this game: a unit standing next to the main unit will automatically Dual Attack, while a unit that has been paired up with another will Dual Guard, rather than being able to do both. In addition, royal units have access to the {{few|Dragon Vein}} ability, allowing them to trigger unique battlefield effects, such as changing the terrain or hindering enemies. | Each version of the game also offers its own unique classes and weapons, with ''Conquest'' having more traditional ''Fire Emblem'' weapons and classes while ''Birthright'' uses a more Japanese style. Similar to ''[[Fire Emblem Gaiden]]'', the weapon durability mechanic has been mostly removed for this game (staves and rods have limited uses), with weapons instead altering the unit's stats in a manner similar to traditional RPGs. The weapon triangle has also been changed to include bows, hidden weapons, and magic, with weapons being color-coded: red weapons beat green, green beats blue, and blue beats red. The Pair Up mechanic also returns from ''Awakening'', though it and the support system as a whole have been altered for this game: a unit standing next to the main unit will automatically Dual Attack, while a unit that has been paired up with another will Dual Guard, rather than being able to do both. In addition, royal units have access to the {{few|Dragon Vein}} ability, allowing them to trigger unique battlefield effects, such as changing the terrain or hindering enemies. |
Revision as of 18:48, 7 September 2017
This article is a short summary of Fire Emblem Fates. Fire Emblem Wiki features a more in-depth article. |
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ファイアーエムブレムif白夜王国 Faiā Emuburemu if Byakuya Ōkoku | ||||||||||||||
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ファイアーエムブレムif暗夜王国 Faiā Emuburemu if An'ya Ōkoku | ||||||||||||||
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Fire Emblem Fates: Revelation | ||||||||||||||
ファイアーエムブレムifインビジブルキングダム Faiā Emuburemu if Inbijiburu Kingudamu | ||||||||||||||
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Fire Emblem Fates is the fourteenth main entry in the Fire Emblem series, released for Nintendo 3DS in June 2015 in Japan, February 2016 in North America, and May 2016 in Europe. For the first time in the series, the game was released in multiple versions telling separate stories based on the same premise. Fire Emblem Fates: Birthright and Fire Emblem Fates: Conquest were simultaneously released both physically and digitally. The third story, Fire Emblem Fates: Revelation, was released exclusively as an in-game download afterward.
A "Special Edition" version of the game was also released. In Japan, the Special Edition comes with both the Birthright and Conquest stories on one Game Card as well as a download code for Revelation, an artbook, and a set of special edition Fire Emblem Cipher cards. The North American Special Edition includes all three campaigns on one Game Card (ahead of the release of Revelation) as well as an artbook and stylized pouch for carrying a Nintendo 3DS XL or New Nintendo 3DS XL system. The European Special Edition includes all three games on one Game Card and artbook, as well as a SteelBook game case and double-sided poster.
For the South Korean release, both Birthright and Conquest were released on a single Game Card[1], while Revelation was released exclusively between April 10 and April 23, 2017, to celebrate the release of Fire Emblem Echoes: Shadows of Valentia.[2]
Contents
Blurb
Return to the Light
Will you stand with your blood family and defend the land of your birth against encroaching evil?
Your strategic skill will determine the answer in this massive RPG.Pair up & tag team
Alter the map!
New Strategies
Focus on story and character with the aid of the Birthright version's limitless growth potential.Customize your Castle
Build a home base and defend it against AI or human opponents!
Embrace the Dark
Will you and your foster siblings subvert a corrupt kingdom from within?
Your strategic skill will determine the answer in this massive RPG.Pair up & tag team
Customize your Castle
Build a home base and defend it against AI or human opponents!New Strategies
Sharpen your tactical skills with the Conquest version's complex battles and restricted resources.Alter the map!
Your battle. Your future. Your fate.
Two kingdoms at war – the peace-loving Hoshido and the glory-seeking Nohr – It’s up to the player to decide which side to take. As the prince/princess of Hoshido, who was raised by Nohr royal family, you will be torn between two families you love. Whichever path you take, you will face different types of challenges.
Features:
- For the first time in the series, the player plays as the main character and commands his or her own army. The player character is customizable avatar, like in the Fire Emblem Awakening game. Select male or female with many options.
- During the game, the player must make the choice between Hoshido and Nohr. Each path will offer a completely different storyline with a different set of characters to recruit as allies.
- The Hoshido path is a more traditional path as you work together with your allies to fend off Nohrian invaders.
- The Nohr path will force you to revolutionize an unruly kingdom from the inside – this path offers a slightly more complex story and will be more challenging.
Your battle. Your future. Your fate.
Two kingdoms are on the brink of war. Whose side will you choose? Torn between two families, you're an heir of Hoshido, raised by Nohrian royals. If you choose the path of Birthright, you'll battle the corrupted king of Nohr beside a family of strangers.
You may also choose the path of Conquest, where you must fight to change your misguided kingdom from within. Learn about Fire Emblem Fates: Conquest.
Command warriors with expert precision and forge deep relationships to master this turn-based strategy game. For the first time ever, your customized avatar is the main hero. An army of knights, mages, archers and more are at your command in the most tactical battles in series history Each unit and weapon has strengths and weaknesses you must consider for every foe you face. Partner allies on the battlefield so they can support each other in combat. Building relationships is key—the closer your allies become, the better they'll fight together. Their future is at your command, but first you must make the most important decision in the history of Fire Emblem.
- For the first time in the Fire Emblem™ series, your customized avatar is the main character.
- Epic storyline centered on your avatar, forced to choose between bloodline and family who raised you.
- New "My Castle" area to interact with your allies and build stronger relationships
- Have StreetPass™ encounters with other players to visit their My Castle
- Tap in corresponding Fire Emblem amiibo™ figures and Marth, Ike, Lucina, and Robin will appear in your game, ready for you to battle and recruit
Once you choose your path between Fire Emblem Fates: Birthright and Fire Emblem Fates: Conquest, you will enter a complete gameplay experience with different sets of characters to battle against and ally with. When you want to explore the other path (which is also a complete gameplay experience), you can purchase it at a discounted price in-game, adding an alternate take to the events that transpired between the kingdoms of Nohr and Hoshido.
Your battle. Your future. Your fate.
Two kingdoms are on the brink of war. Whose side will you choose? Torn between two families, you're an heir of Hoshido, raised by Nohrian royals. If you walk the path of Conquest, you must fight to change your misguided kingdom from within.
You may also choose the path of Birthright, in which you'll battle the corrupted king of Nohr beside a family of strangers. Learn about Fire Emblem Fates: Birthright.
Command warriors with expert precision and forge deep relationships to master this turn-based strategy game. For the first time ever, your customized avatar is the main hero. An army of knights, mages, archers and more are at your command in the most tactical battles in series history Each unit and weapon has strengths and weaknesses you must consider for every foe you face. Partner allies on the battlefield so they can support each other in combat. Building relationships is key—the closer your allies become, the better they'll fight together. Their future is at your command, but first you must make the most important decision in the history of Fire Emblem.
- For the first time in the Fire Emblem™ series, your customized avatar is the main character.
- Epic storyline centered on your avatar, forced to choose between bloodline and family who raised you.
- New "My Castle" area to interact with your allies and build stronger relationships
- Have StreetPass™ encounters with other players to visit their My Castle
- Tap in corresponding Fire Emblem amiibo™ figures and Marth, Ike, Lucina, and Robin will appear in your game, ready for you to battle and recruit
Once you choose your path between Fire Emblem Fates: Birthright and Fire Emblem Fates: Conquest, you will enter a complete gameplay experience with different sets of characters to battle against and ally with. When you want to explore the other path (which is also a complete gameplay experience), you can purchase it at a discounted price in-game, adding an alternate take to the events that transpired between the kingdoms of Nohr and Hoshido.
Your battle. Your future. Your fate.
Two kingdoms have met at the crossroads of war, and you've walked the path of loyalty or kinship. Yet some mysteries remain unsolved. After purchasing either the Fire Emblem™ Fates: Birthright version or the Fire Emblem Fates: Conquest version, take a leap of faith in this third path by aligning with neither royal family. The secrets you seek await you in another realm. Dare to discover the hidden truth.
In this revelatory Fire Emblem™ experience, your customized avatar is the main hero. An army of knights, mages, archers and more are at your command for the most challenging battles in series history. Each unit and weapon has strengths and weaknesses that you must balance against the foes they face. Partner your allies on the battlefield so they can support one another in combat. Building relationships is key—the closer your allies become, the better they’ll fight together.
- An epic storyline centered on the main character who is forced to choose between his bloodline and the family who raised him
- Play as either a male or female protagonist; this customized avatar is the main character
- New "My Castle" area to interact with your allies and build stronger relationships
- Have StreetPass™ encounters with other players to visit their My Castle or battle against their armies to have the chance to recruit them.
- amiibo™ compatibility–scan the corresponding amiibo and Marth, Ike, Lucina, and Robin will appear in your game for you to battle and recruit.
- A series of DLC maps will be available for purchase, with new maps releasing every week (from 2/19 – 4/21)
Two kingdoms are on the brink of war. Whose side will you choose? Torn between two families, you're an heir of Hoshido, raised by Nohrian royals. If you walk the path of Birthright, you'll battle the corrupted king of Nohr beside a family of strangers. Command warriors with expert precision and forge deep relationships to master this turn-based strategy game.
A brand new Fire Emblem™ experience is on its way for the Nintendo 3DS™ family of systems. For the first time ever, your customized avatar is the main hero. An army of knights, mages, archers and more are at your command in the most tactical battles in series history. Each unit and weapon has strengths and weaknesses you must consider for every foe you face. Partner allies on the battlefield so they can support each other in combat. Building relationships is key–the closer your allies become, the better they'll fight together. Their future is at your command, but first you must make the most important decision in the history of Fire Emblem.
Two kingdoms are on the brink of war. Whose side will you choose? Torn between two families, you're an heir of Hoshido, raised by Nohrian royals. If you walk the path of Conquest, you must fight to change your misguided kingdom from within. Command warriors with expert precision and forge deep relationships to master this turn-based strategy game.
A brand new Fire Emblem™ experience is on its way for the Nintendo 3DS™ family of systems. For the first time ever, your customized avatar is the main hero. An army of knights, mages, archers and more are at your command in the most tactical battles in series history. Each unit and weapon has strengths and weaknesses you must consider for every foe you face. Partner allies on the battlefield so they can support each other in combat. Building relationships is key–the closer your allies become, the better they'll fight together. Their future is at your command, but first you must make the most important decision in the history of Fire Emblem.
Story
The story centers around the player avatar character, who is a member of the Nohr royal family. After a mission goes wrong, the avatar is taken back to the Hoshido capital, where they discover that they were actually born into the Hoshido royal family but kidnapped at a young age. However, a group of invaders kill the Hoshidan queen. The player must decide which of the two kingdoms they will align with when war finally breaks out. Depending on their version of the game, if the player chooses to side with Hoshido, they must protect the peaceful lifestyle of the Hoshido kingdom while fighting off Nohr, while if the player choose to side with Nohr, they must uproot the evil from within their own kingdom. In the third campaign, Revelation, the player sides with neither kingdom and instead heads on a journey to find the true cause of the war.
Gameplay
The gameplay is mostly similar to the previous game, Fire Emblem Awakening. However, each game has its own style of gameplay: Birthright is more beginner-oriented, with more opportunities to earn gold and experience, while Conquest is the more difficult game with more limited gold and experience, with some missions having varied objectives. The Classic and Casual gameplay settings also return from previous games, as well as introducing a new "Phoenix" setting, in which defeated units are revived on the player's next turn.
Each version of the game also offers its own unique classes and weapons, with Conquest having more traditional Fire Emblem weapons and classes while Birthright uses a more Japanese style. Similar to Fire Emblem Gaiden, the weapon durability mechanic has been mostly removed for this game (staves and rods have limited uses), with weapons instead altering the unit's stats in a manner similar to traditional RPGs. The weapon triangle has also been changed to include bows, hidden weapons, and magic, with weapons being color-coded: red weapons beat green, green beats blue, and blue beats red. The Pair Up mechanic also returns from Awakening, though it and the support system as a whole have been altered for this game: a unit standing next to the main unit will automatically Dual Attack, while a unit that has been paired up with another will Dual Guard, rather than being able to do both. In addition, royal units have access to the Dragon Vein ability, allowing them to trigger unique battlefield effects, such as changing the terrain or hindering enemies.
Fire Emblem Fates also features multiplayer, allowing two players to compete against each other in battle. Players can either play against random players or selected players online, or against other players locally like in Awakening. Another new feature is My Castle, in which the player can create a base for their army that can be swapped over StreetPass, allowing other players to visit one's base, fight their army, and recruit characters. Finally, scanning the Fire Emblem character amiibo allows the player to fight and recruit those characters as optional units.
Technical details
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Downloadable content
From the main menu of either version, players can access the "Explore Fates" option to download the two additional storylines.
Other downloadable content, consisting of additional missions, was released over the weeks following the release of the games. The additional content can be purchased and played through the in-game Dragon's Gate (accessible after Chapter 6 of any campaign).
External links
Fire Emblem Fates on other NIWA Wikis: | ||
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References
- ↑ 1.0 1.1 Fire Emblem If on Nintendo of Korea's website. Retrieved August 17, 2016.
- ↑ Press Release on Nintendo of Korea's website (April 3, 2017). Retrieved April 8, 2017.
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Related NIWA Wiki |