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Fire Emblem Fates

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Revision as of 18:12, 6 July 2015 by Toa 95 (talk | contribs)
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Fire Emblem Fates
ファイアーエムブレムif
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Developer(s): Intelligent Systems
Publisher(s): Nintendo
Platform: Nintendo 3DS
Category: Tactical roleplaying
Players: 1
Predecessor: Fire Emblem Awakening
Successor: N/A
Release dates
N. America: 2016
Japan: June 25, 2015
Europe: 2016
Ratings
ESRB: RP
CERO: C
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Fire Emblem Fates is the collective name referring to the two games comprising the fourteenth game in the Fire Emblem series: Fire Emblem Fates: Birthright (ファイアーエムブレムif白夜王国 Faiā Emuburemu if Byakuya Ōkoku) and Fire Emblem Fates: Conquest (ファイアーエムブレムif暗夜王国 Faiā Emuburemu if An'ya Ōkoku), to be released for Nintendo 3DS in June 2015 in Japan and 2016 worldwide. For the first time in the series, two versions of the game will be released in which the player is given one of two connected stories, with the other available for purchase as downloadable content.

Blurb

E3 2015 website

Your battle. Your future. Your fate.

Two kingdoms at war – the peace-loving Hoshido and the glory-seeking Nohr – It’s up to the player to decide which side to take. As the prince/princess of Hoshido, who was raised by Nohr royal family, you will be torn between two families you love. Whichever path you take, you will face different types of challenges.

Features:

  • For the first time in the series, the player plays as the main character and commands his or her own army. The player character is customizable avatar, like in the Fire Emblem Awakening game. Select male or female with many options.
  • During the game, the player must make the choice between Hoshido and Nohr. Each path will offer a completely different storyline with a different set of characters to recruit as allies.
  • The Hoshido path is a more traditional path as you work together with your allies to fend off Nohrian invaders.
  • The Nohr path will force you to revolutionize an unruly kingdom from the inside – this path offers a slightly more complex story and will be more challenging.

Story

The Hoshido and Nohr kingdoms are at war. The avatar character is the son of the Hoshido but was raised in the Nohr kingdom, and must choose which side they will align with.

Gameplay

The gameplay is similar to the previous game, Fire Emblem: Awakening. Fitting with the Japanese aesthetic of the game, the traditional weapon triangle has been replaced with Japanese equivalents (katana, naginata, and kanabō rather than sword, spear, and axe), in addition to the bow being added into it. The Pair Up mechanic also returns.

Similar to Fire Emblem Gaiden, the weapon durability mechanic has been removed for this installment. The Classic and Casual gameplay modes also return from Fire Emblem Awakening, though a new gameplay mode called "Phoenix Mode" is also confirmed for this game, in which units are revived one turn after they are defeated.

External links


Fire Emblem series logo
Main series

Shadow Dragon and the Blade of Light • Gaiden • Mystery of the Emblem • Genealogy of the Holy War • Thracia 776 • The Binding Blade • Fire Emblem • The Sacred Stones • Path of Radiance • Radiant Dawn • Shadow Dragon • Shin Monshō no Nazo: Hikari to Kage no Eiyū • Awakening • Fates • Echoes: Shadows of Valentia • Three Houses • Engage

Other games
Spin-offs Akeneia Senkihen • Tokyo Mirage Sessions ♯FE • Heroes • Warriors • Three Hopes
Crossovers Super Smash Bros. series (Super Smash Bros. • Melee • Brawl • for Nintendo 3DS / for Wii U • Ultimate) • Mario Kart: Double Dash!! • Nintendo Badge Arcade • Code Name: S.T.E.A.M. • Project X Zone 2 • Dragalia Lost
Canceled games Fire Emblem 64 • "Fire Emblem Wii"
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