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Difference between revisions of "Super Nintendo Entertainment System"

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[[File:SNES-console.png|200px|right|Super Nintendo Entertainment System]]
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{{Console infobox
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| name = Super Nintendo Entertainment System
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| jpname = スーパーファミコン
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| jpkana = Sūpā Famikon
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| logo = [[File:SNES logo.png|200px]]
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| picture = [[File:SNES-console.png|230px]]
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| caption = North American Super Nintendo Entertainment System with controller
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| generation = Fourth
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| predecessor = [[Nintendo Entertainment System]]
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| successor = [[Nintendo 64]]
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| games = ~1500
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| launch_games = '''JP:''' 2<br>'''NA:''' 5<br>'''EU:''' 3
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| best_games = ''[[Super Mario World]]'' (20.60 million)
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| last = '''NA:''' ''{{wp|Frogger}}'' (1998)<br>'''JP:''' ''[[Metal Slader Glory: Director's Cut]]'' (11/29/2000)<br>
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| media = Super Nintendo Entertainment System [[Game Pak]]
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| memory = 128 Kb RAM
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| cpu = 3.58 MHz Ricoh 5A22
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| model = SNS-001
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| connects = [[Satellaview]]
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| input = [[Super Nintendo Entertainment System Controller|SNES Controller]], [[Super Scope]], [[SNES Mouse]], [[Score Master]]
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| services = [[Nintendo Power (cartridge)|Nintendo Power]], Satellaview
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| backwards = N/A
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| forwards = N/A
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| launch = '''NA:''' September 9, 1991<br>'''JP:''' November 21, 1990<br>'''EU:''' June 6, 1992<br>'''AUS:''' July 3, 1992<br>'''KOR:''' 1990
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| span = 13 years
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| discontinue = '''JP:''' September 2003<ref>[https://web.archive.org/web/20120122010006/http://www.gamespot.com/news/6029220.html Nintendo to end Famicom and Super Famicom production]. GameSpot (May 10, 2003). Retrieved December 5, 2016.</ref><br>'''NA:''' 1999<br>'''KOR:''' 2003
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| sold = '''WW:''' 49.10 million<ref>[https://www.nintendo.co.jp/ir/en/sales/hard_soft/index.html Hardware and Software Sales Units]. Nintendo. Retrieved December 5, 2016.</ref><br>'''NA:''' 23.35 million<ref name="Historical Sales">[https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1609.pdf Consolidated Sales Transition By Region]. Nintendo (October 26, 2016). Retrieved December 5, 2016.</ref><br>'''JP:''' 17.17 million<ref name="Historical Sales"/>
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| colorscheme = SNES
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}}
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The '''Super Nintendo Entertainment System''' (abbreviated as '''SNES''' and '''Super NES''' or commonly '''Super Nintendo''') is a 16-bit video game console created by [[Nintendo]]. It is the successor to the original [[Nintendo Entertainment System]] and [[Family Computer|Famicom]] and Nintendo's entry into the 16-bit era, primarily competing with [[Sega]]'s {{wp|Sega Genesis|Mega Drive/Genesis}} console.
  
The '''Super Nintendo Entertainment System''' (abbreviated to SNES, Super NES or Super Nintendo, Japanese: '''Super Famicom''') is a video game console created by [[Nintendo]]. It was the successor to the original [[Nintendo Entertainment System]] and rivaled in performance to the {{wp|Sega Mega Drive|Sega Mega Drive}}/Genesis.  
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The system was originally released in Japan on November 21, 1990, as the '''Super Famicom'''. The Super Nintendo Entertainment System was released in America on August 13, 1991, and later in Europe in April, 1991 and in Australia in July, 1991. The SNES was released in South Korea as the '''Super Comboy''' by [[Hyundai Electronics]], due to the country's embargo on Japanese products at the time. Unlike the Comboy, which was a rebranded American NES, the Super Comboy was a rebranded European/Japanese SNES.
  
The Super Famicom was released in Japan on November 21, 1990. The Super Nintendo Entertainment System was released in America on August 13, 1991, and later in Europe in April, 1991 and in Australia in July, 1991. The SNES was released in South Korea as the Super Comboy by [[Hyundai Electronics]], due to the country's embargo on Japanese products at the time. Unlike the Comboy, which was a rebranded American NES, the Super Comboy was a rebranded European/Japanese SNES.
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Despite its later release compared to its competitors and significantly lower sales than the original Famicom / NES, the Super Nintendo Entertainment System was the best-selling console of its time, selling over 49 million units worldwide in its lifespan (outselling Sega's console by around 19 million unis). The console was discontinued in Europe and North America in 1999, while in Japan the console continued production until September 2003. The SNES was followed by the [[Nintendo 64]] in 1996.
  
The console was discontinued in Europe in 1999. In Japan, the console was discontinued in 2003. The Japan-only [[Satellaview]] service lasted until 1999, and games were developed for the console until 2000.
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==Features==
  
Despite facing fierce competition from 32-bit consoles during the mid-1990s, the SNES remained the most popular console until the 64-bit era. To compete with the trend of CD drive console add-on of the 32-bit era, Nintendo worked with Sony to create the SNES CD, or Nintendo Playstation. Unfortunately Nintendo's deal with Sony fell through after Nintendo went with Philips instead, and Sony took the project and turned it into the Sony Playstation. Nintendo's deal with Philips fell through, too, but Nintendo allowed Philips to use the Mario and Zelda franchises for its interactive CD player, the [[Philips CD-i|CD-i]].
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==Games==
  
Similarly to the NES, the SNES was re-released as the SNES 2, which had a redesigned shell and used the same RF chip as the [[Nintendo 64]]. The SNES 2 was also released at the same time as the N64.
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==Accessories==
  
 
==External links==
 
==External links==
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*{{wk|Super Nintendo Entertainment System|Super Nintendo Entertainment System on WiKirby}}
 
*{{wk|Super Nintendo Entertainment System|Super Nintendo Entertainment System on WiKirby}}
  
{{Super Nintendo Entertainment System}}
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==References==
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{{SNES}}
 
{{Nintendo console}}
 
{{Nintendo console}}
 
[[Category:Consoles]]
 
[[Category:Consoles]]

Revision as of 21:06, 5 December 2016

Super Nintendo Entertainment System
Sūpā Famikon スーパーファミコン
SNES logo.png
SNES-console.png
North American Super Nintendo Entertainment System with controller
Games
No. of games ~1500
No. of launch titles JP: 2
NA: 5
EU: 3
Best-selling game Super Mario World (20.60 million)
Last game NA: Frogger (1998)
JP: Metal Slader Glory: Director's Cut (11/29/2000)
Technical details
Media Super Nintendo Entertainment System Game Pak
Storage capacity 128 Kb RAM
CPU 3.58 MHz Ricoh 5A22
Model no. SNS-001
Compatibility
Can connect with Satellaview
Input SNES Controller, Super Scope, SNES Mouse, Score Master
Backwards compatible with N/A
Services provided Nintendo Power, Satellaview
Time
Launch date NA: September 9, 1991
JP: November 21, 1990
EU: June 6, 1992
AUS: July 3, 1992
KOR: 1990
Discontinue date JP: September 2003[1]
NA: 1999
KOR: 2003
Units sold WW: 49.10 million[2]
NA: 23.35 million[3]
JP: 17.17 million[3]
Lineage
Predecessor Successor
Nintendo Entertainment System Nintendo 64

The Super Nintendo Entertainment System (abbreviated as SNES and Super NES or commonly Super Nintendo) is a 16-bit video game console created by Nintendo. It is the successor to the original Nintendo Entertainment System and Famicom and Nintendo's entry into the 16-bit era, primarily competing with Sega's Mega Drive/Genesis console.

The system was originally released in Japan on November 21, 1990, as the Super Famicom. The Super Nintendo Entertainment System was released in America on August 13, 1991, and later in Europe in April, 1991 and in Australia in July, 1991. The SNES was released in South Korea as the Super Comboy by Hyundai Electronics, due to the country's embargo on Japanese products at the time. Unlike the Comboy, which was a rebranded American NES, the Super Comboy was a rebranded European/Japanese SNES.

Despite its later release compared to its competitors and significantly lower sales than the original Famicom / NES, the Super Nintendo Entertainment System was the best-selling console of its time, selling over 49 million units worldwide in its lifespan (outselling Sega's console by around 19 million unis). The console was discontinued in Europe and North America in 1999, while in Japan the console continued production until September 2003. The SNES was followed by the Nintendo 64 in 1996.

Features

Games

Accessories

External links

References

  1. Nintendo to end Famicom and Super Famicom production. GameSpot (May 10, 2003). Retrieved December 5, 2016.
  2. Hardware and Software Sales Units. Nintendo. Retrieved December 5, 2016.
  3. 3.0 3.1 Consolidated Sales Transition By Region. Nintendo (October 26, 2016). Retrieved December 5, 2016.


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