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[[File:Marigul Management logo.png|thumb|right|300px|Official logo]] | [[File:Marigul Management logo.png|thumb|right|300px|Official logo]] | ||
− | '''Marigul Management''' was a former second-party video game company partially owned by [[Nintendo]] and the Japanese company Recruit. It was founded in 1996 to promote smaller video game developers to come up with original game concepts, in particular for the [[Nintendo 64]]. | + | '''Marigul Management''' was a former second-party video game company partially owned by [[Nintendo]] and the Japanese company Recruit. It was founded in 1996 to promote smaller video game developers to come up with original game concepts, in particular for the [[Nintendo 64]]. Although many Marigul works are Nintendo IP, a few such as En En Angel by Frognation are not. |
More than five studios went forward to became part of Marigul Management including [[Ambrella]], [[Clever Trick]], [[Jamsworks]] (late in April 2003), [[Noise]], [[Param]], [[ParityBit]] and [[Saru Brunei]]. Although the company liquidated in May 2003, Ambrella, Jamsworks, Noise and ParityBit continued to make games. Ambrella, the developers of ''[[Hey You, Pikachu!]]'' became well known for developing several Pokémon spin-offs such as ''[[Pokémon Channel]]'' and ''[[Pokémon Rumble]]'', whereas Noise became popular for the {{ser|Custom Robo}} series. Both ParityBit and Jamsworks are known for the [[Nintendo Pocket Football Club series]], and Jamsworks for the Nintendo [[Culdcept series|Culdcept games]], as well as [[DS Uranai Seikatsu]]. | More than five studios went forward to became part of Marigul Management including [[Ambrella]], [[Clever Trick]], [[Jamsworks]] (late in April 2003), [[Noise]], [[Param]], [[ParityBit]] and [[Saru Brunei]]. Although the company liquidated in May 2003, Ambrella, Jamsworks, Noise and ParityBit continued to make games. Ambrella, the developers of ''[[Hey You, Pikachu!]]'' became well known for developing several Pokémon spin-offs such as ''[[Pokémon Channel]]'' and ''[[Pokémon Rumble]]'', whereas Noise became popular for the {{ser|Custom Robo}} series. Both ParityBit and Jamsworks are known for the [[Nintendo Pocket Football Club series]], and Jamsworks for the Nintendo [[Culdcept series|Culdcept games]], as well as [[DS Uranai Seikatsu]]. | ||
+ | |||
+ | Additionally [[Spiral]] (Co., Ltd.) worked with Marigul Management and Sarugakuchou (latter: debugging support) to create ''[[Monster Tactics]]'' for [[Game Boy Color]]. | ||
+ | |||
+ | Marigul is also known for their work on various non-Nintendo franchises, for example, Game Studio worked with Marigul Management to create the game ''DT: Lord of Genomes'' also for Game Boy Color (but originally for [[Nintendo 64DD]] with Game Boy Color support with the unreleased [[64GB Cable]]) (early on, Nintendo's interest in it is unclear). Another example of a Game Studio series is ''Loppi Puzzle Magazine'', released through writing it on to a [[Game Boy Memory Cartridge]] ([[wikipedia:Loppi|Loppi]] ticketing system). It included various puzzles, including nonogram style puzzles (similar to [[Jupiter]]'s [[Picross series|Picross]] concept). | ||
+ | |||
+ | Another example is Zok Zok Heroes; a Japanese superhero and {{wp|Kaiju|Kaiju}}-inspired Game Boy Color game which made use of a unique peripheral known as the "Full Changer"; a physical device in which the player would move it around in a certain way to transform into the superhero in-game that they desire (it is also notable amongst emulation enthusiasts as being difficult to emulate without a cheating device or ROM patch/a similar case to Pocket Sonar, [[Mario Family]], [[Kirby Family]] and various other unique Game Boy games). Marigul Management according to the end staff credits helped developed this, as did they help in creating the [[Game Boy Memory Cartridge]] and [[SF Memory Cassette]] (for the Japanese [[Nintendo Power (cartridge service)]]). | ||
==Games== | ==Games== | ||
===Not published by Nintendo=== | ===Not published by Nintendo=== | ||
+ | |||
+ | *'''DT: Lords of Genomes''' (developed by Game Studio and published by Media Factory). This company is also associated with many other games, such as Columns for [[Super Nintendo Entertainment System]] and Loppi Puzzle Magazine for Game Boy. | ||
+ | |||
*'''Teo''': A development team within Marigul Management was developing a game called Teo for the [[Nintendo 64DD]], collaborating with [[Hudson Soft]] and Fujitsu. Fujitsu were considering publishing the game for its official release. It was meant to be a game similar to ''Hey You, Pikachu!'' where the player would speak with a flying dolphin called "Fin Fin" using a microphone. The game was based on the PC game ''{{wp|Fin Fin on Teo the Magic Planet}}'' developed by Fujitsu, but unlike its predecessor, it was eventually canceled. | *'''Teo''': A development team within Marigul Management was developing a game called Teo for the [[Nintendo 64DD]], collaborating with [[Hudson Soft]] and Fujitsu. Fujitsu were considering publishing the game for its official release. It was meant to be a game similar to ''Hey You, Pikachu!'' where the player would speak with a flying dolphin called "Fin Fin" using a microphone. The game was based on the PC game ''{{wp|Fin Fin on Teo the Magic Planet}}'' developed by Fujitsu, but unlike its predecessor, it was eventually canceled. | ||
Line 16: | Line 25: | ||
*'''En En Angel''': Attributed to Marigul company Frognation.<ref>[https://dic.nicovideo.jp/a/%E3%83%9E%E3%83%AA%E3%83%BC%E3%82%AC%E3%83%AB%E3%83%9E%E3%83%8D%E3%82%B8%E3%83%A1%E3%83%B3%E3%83%88 マリーガルマネジメント Nicovideo article]</ref> | *'''En En Angel''': Attributed to Marigul company Frognation.<ref>[https://dic.nicovideo.jp/a/%E3%83%9E%E3%83%AA%E3%83%BC%E3%82%AC%E3%83%AB%E3%83%9E%E3%83%8D%E3%82%B8%E3%83%A1%E3%83%B3%E3%83%88 マリーガルマネジメント Nicovideo article]</ref> | ||
+ | |||
+ | *'''Zok Zok Heroes''': Full Changer, [[Creatures, Inc.]] and Nintendo representative, primarily chip music including some classic arcade, Game Boy, [[Nintendo Entertainment System]] and promotional game-anime music artist (such as [[Pokémon series]])'s [[Hirokazu Tanaka]] is also curiously in the special thanks list. This game was produced in collaboration with +ハVan Planning<!--Not familiar with this company sorry so I transcribed something that looked similar-->, {{wp|KAZe|KAZe}} and Media Factory. | ||
*Non-Calciobit [[ParityBit]] games (Derby Stallion series) | *Non-Calciobit [[ParityBit]] games (Derby Stallion series) | ||
+ | |||
+ | ====Game Studio==== | ||
+ | Game Studio was formally a Marigul Management company, but none of their games were published by Nintendo. Game Studio was founded by {{wp|Masanobu Endo}} (famous as the creator of {{wp|Namco}} titles such as {{wp|Xevious}} and {{wp|Tower of Druaga}}). | ||
+ | |||
+ | Game Studio are believed to have contributed to the following | ||
+ | games:<ref>The Cutting Room Floor wiki</ref> | ||
+ | |||
+ | *Airs Adventure | ||
+ | *Columns (SNES) | ||
+ | *Columns GB: Tezuka Osamu Characters | ||
+ | *DT: Lords of Genomes | ||
+ | *Family Circuit | ||
+ | *Family Circuit '91 | ||
+ | *Itadaki Street: Watashi no Omise ni Yottette | ||
+ | *Loppi Puzzle Magazine series | ||
+ | *Mobile Suit Z-Gundam: Hot Scramble | ||
+ | *Wizardry II: Knight of Diamonds (NES) | ||
+ | *Wizardry V: Heart of the Maelstrom (SNES) | ||
===Ambrella=== | ===Ambrella=== | ||
+ | [[File:Ambrella logo.png|thumb|right|150px|Ambrella logo]] | ||
+ | |||
*''[[Hey You, Pikachu!]]'' - [[Nintendo 64]] (1998) | *''[[Hey You, Pikachu!]]'' - [[Nintendo 64]] (1998) | ||
+ | *''[[Pokémon Channel]]'' - [[Nintendo GameCube]] (2003) | ||
+ | *''[[Pokémon Dash]]'' - [[Nintendo DS]] (2004) | ||
+ | *''[[My Pokémon Ranch]]'' - [[WiiWare]] (2008) | ||
+ | *''[[Pokémon Rumble]]'' series | ||
+ | {{clear}} | ||
===Clever Trick=== | ===Clever Trick=== | ||
*''[[Echo Delta]]'' - Nintendo 64 (canceled) | *''[[Echo Delta]]'' - Nintendo 64 (canceled) | ||
+ | {{clear}} | ||
===Jamsworks=== | ===Jamsworks=== | ||
+ | {{main|Jamsworks}} | ||
+ | [[File:Jamsworks logo.png|thumb|right|150px|Jamsworks logo]] | ||
+ | |||
([http://kyoto-report.wikidot.com/jamsworks Source]) | ([http://kyoto-report.wikidot.com/jamsworks Source]) | ||
+ | *''[[Meteos]]'' - [[Nintendo DS]] (2005) | ||
*''[[Calciobit]]'' - [[Game Boy Advance]] (2006) | *''[[Calciobit]]'' - [[Game Boy Advance]] (2006) | ||
*''[[DS Uranai Seikatsu]]'' - [[Nintendo DS]] (2009) | *''[[DS Uranai Seikatsu]]'' - [[Nintendo DS]] (2009) | ||
Line 33: | Line 74: | ||
*''[[Nintendo Pocket Football Club]]'' - [[Nintendo 3DS]] (2012) | *''[[Nintendo Pocket Football Club]]'' - [[Nintendo 3DS]] (2012) | ||
*''[[Culdcept Revolt]] (2016) | *''[[Culdcept Revolt]] (2016) | ||
+ | *''[[Nintendo DS Public Space Initiative]]'' works | ||
+ | {{clear}} | ||
===Noise=== | ===Noise=== | ||
+ | [[File:Noise logo.png|thumb|right|150px|Noise logo]] | ||
+ | |||
*''[[Custom Robo]]'' - Nintendo 64 (1999) | *''[[Custom Robo]]'' - Nintendo 64 (1999) | ||
*''[[Custom Robo V2]]'' - Nintendo 64 (2000) | *''[[Custom Robo V2]]'' - Nintendo 64 (2000) | ||
*''[[Custom Robo GX]]'' - Game Boy Advance (2002) | *''[[Custom Robo GX]]'' - Game Boy Advance (2002) | ||
− | *''[[Custom Robo ( | + | *''[[Custom Robo (GCN)|Custom Robo]]'' - Nintendo GameCube (2004) |
*''[[Custom Robo Arena]] - Nintendo DS (2006) | *''[[Custom Robo Arena]] - Nintendo DS (2006) | ||
+ | {{clear}} | ||
===ParityBit=== | ===ParityBit=== | ||
− | + | [[File:ParityBit logo.png|thumb|right|150px|ParityBit logo]] | |
+ | *''[[Derby Stallion 98]]'' - Super Famicom ([[Nintendo Power (cartridge service)|NP]] 1998) | ||
*''Calciobit'' - Game Boy Advance (2006) | *''Calciobit'' - Game Boy Advance (2006) | ||
*''Nintendo Pocket Football Club'' - Nintendo 3DS (2012) | *''Nintendo Pocket Football Club'' - Nintendo 3DS (2012) | ||
+ | {{clear}} | ||
===Param=== | ===Param=== | ||
+ | [[File:Param logo.png|thumb|right|150px|Param logo]] | ||
+ | |||
*''[[Doshin the Giant]]'' - [[Nintendo 64DD]] (1999) | *''[[Doshin the Giant]]'' - [[Nintendo 64DD]] (1999) | ||
*''[[Kyojin no Doshin Kaihou Sensen Chibikkochikko Dai Shuugou]]'' - Nintendo 64DD (2000) | *''[[Kyojin no Doshin Kaihou Sensen Chibikkochikko Dai Shuugou]]'' - Nintendo 64DD (2000) | ||
A [[Doshin the Giant|GameCube version]] of Doshin the Giant was later released in 2002, although assisted by [[Intelligent Systems]]. It was only localized in Europe. | A [[Doshin the Giant|GameCube version]] of Doshin the Giant was later released in 2002, although assisted by [[Intelligent Systems]]. It was only localized in Europe. | ||
+ | {{clear}} | ||
+ | ===Saru Brunei=== | ||
+ | [[File:Saru Brunei logo.png|thumb|right|150px|Saru Brunei logo]] | ||
− | + | *''[[Shin Game Design]]''- [[Satoshi Tajiri]] (founder of [[Game Freak]]) publication: Saru Brunei worked on the book binding process, which involved the work of [[Gento Matsumoto]] and Megumi Kasai | |
− | *''[[Shin Game Design]]'' | ||
*''[[Animal Leader]]'' - [[Nintendo 64DD]] (canceled) | *''[[Animal Leader]]'' - [[Nintendo 64DD]] (canceled) | ||
Animal Leader eventually evolved to become ''[[Cubivore: Survival of the Fittest]]'' for the GameCube in 2002, again assisted by Intelligent Systems. It was only localized in North America. | Animal Leader eventually evolved to become ''[[Cubivore: Survival of the Fittest]]'' for the GameCube in 2002, again assisted by Intelligent Systems. It was only localized in North America. | ||
+ | {{clear}} | ||
+ | |||
+ | ===Spiral=== | ||
+ | *''Monster Tactics'' (possibly as '''Spiral Co., Ltd''') - see staff credits <ref>[https://photobucket.com/gallery/user/Torchickens/media/bWVkaWFJZDoxMDY2NTQzNDc=/?ref= Official Monster Tactics staff credits from page 40 of the manual]</ref> | ||
===Unknown Nintendo teams=== | ===Unknown Nintendo teams=== | ||
− | *''[[CatRoots]]'' | + | *''[[CatRoots]]'' |
− | * | + | |
− | + | ===Other, unknown=== | |
− | + | *VRS Racer: Would have used the Nintendo 64 microphone (from the [[Voice Recognition Unit]]). <ref>[https://www.youtube.com/watch?v=HbrfeJpglIc?t=456 YouTube Did You Know Gaming?]</ref> | |
+ | ==Notes== | ||
+ | *Media Factory was once owned by Recruit.<ref>[https://www.youtube.com/watch?v=ilaJUOr8Knk YouTube MattoBii The Lost Dreamcast to Game Boy Color TV Adapter]</ref> | ||
==Peripherals== | ==Peripherals== | ||
*[[Nintendo Power (cartridge service)]] | *[[Nintendo Power (cartridge service)]] | ||
− | * | + | *64GB Cable (cancelled) |
==References== | ==References== |
Latest revision as of 22:05, 27 April 2023
This article is incomplete. You can help by filling in the missing information. |
Marigul Management was a former second-party video game company partially owned by Nintendo and the Japanese company Recruit. It was founded in 1996 to promote smaller video game developers to come up with original game concepts, in particular for the Nintendo 64. Although many Marigul works are Nintendo IP, a few such as En En Angel by Frognation are not.
More than five studios went forward to became part of Marigul Management including Ambrella, Clever Trick, Jamsworks (late in April 2003), Noise, Param, ParityBit and Saru Brunei. Although the company liquidated in May 2003, Ambrella, Jamsworks, Noise and ParityBit continued to make games. Ambrella, the developers of Hey You, Pikachu! became well known for developing several Pokémon spin-offs such as Pokémon Channel and Pokémon Rumble, whereas Noise became popular for the Custom Robo series. Both ParityBit and Jamsworks are known for the Nintendo Pocket Football Club series, and Jamsworks for the Nintendo Culdcept games, as well as DS Uranai Seikatsu.
Additionally Spiral (Co., Ltd.) worked with Marigul Management and Sarugakuchou (latter: debugging support) to create Monster Tactics for Game Boy Color.
Marigul is also known for their work on various non-Nintendo franchises, for example, Game Studio worked with Marigul Management to create the game DT: Lord of Genomes also for Game Boy Color (but originally for Nintendo 64DD with Game Boy Color support with the unreleased 64GB Cable) (early on, Nintendo's interest in it is unclear). Another example of a Game Studio series is Loppi Puzzle Magazine, released through writing it on to a Game Boy Memory Cartridge (Loppi ticketing system). It included various puzzles, including nonogram style puzzles (similar to Jupiter's Picross concept).
Another example is Zok Zok Heroes; a Japanese superhero and Kaiju-inspired Game Boy Color game which made use of a unique peripheral known as the "Full Changer"; a physical device in which the player would move it around in a certain way to transform into the superhero in-game that they desire (it is also notable amongst emulation enthusiasts as being difficult to emulate without a cheating device or ROM patch/a similar case to Pocket Sonar, Mario Family, Kirby Family and various other unique Game Boy games). Marigul Management according to the end staff credits helped developed this, as did they help in creating the Game Boy Memory Cartridge and SF Memory Cassette (for the Japanese Nintendo Power (cartridge service)).
Contents
Games
Not published by Nintendo
- DT: Lords of Genomes (developed by Game Studio and published by Media Factory). This company is also associated with many other games, such as Columns for Super Nintendo Entertainment System and Loppi Puzzle Magazine for Game Boy.
- Teo: A development team within Marigul Management was developing a game called Teo for the Nintendo 64DD, collaborating with Hudson Soft and Fujitsu. Fujitsu were considering publishing the game for its official release. It was meant to be a game similar to Hey You, Pikachu! where the player would speak with a flying dolphin called "Fin Fin" using a microphone. The game was based on the PC game Fin Fin on Teo the Magic Planet developed by Fujitsu, but unlike its predecessor, it was eventually canceled.
- Tamagotchi Town (Bandai): 1999 Marigul copyright notice on title screen. Unknown role.
- Oekaki Logic: 1999 Marigul and Sekaibunka-Sha, SUMIRE KOBO copyright notices on title screen. Unknown role.
- En En Angel: Attributed to Marigul company Frognation.[1]
- Zok Zok Heroes: Full Changer, Creatures, Inc. and Nintendo representative, primarily chip music including some classic arcade, Game Boy, Nintendo Entertainment System and promotional game-anime music artist (such as Pokémon series)'s Hirokazu Tanaka is also curiously in the special thanks list. This game was produced in collaboration with +ハVan Planning, KAZe and Media Factory.
- Non-Calciobit ParityBit games (Derby Stallion series)
Game Studio
Game Studio was formally a Marigul Management company, but none of their games were published by Nintendo. Game Studio was founded by Masanobu Endo (famous as the creator of Namco titles such as Xevious and Tower of Druaga).
Game Studio are believed to have contributed to the following games:[2]
- Airs Adventure
- Columns (SNES)
- Columns GB: Tezuka Osamu Characters
- DT: Lords of Genomes
- Family Circuit
- Family Circuit '91
- Itadaki Street: Watashi no Omise ni Yottette
- Loppi Puzzle Magazine series
- Mobile Suit Z-Gundam: Hot Scramble
- Wizardry II: Knight of Diamonds (NES)
- Wizardry V: Heart of the Maelstrom (SNES)
Ambrella
- Hey You, Pikachu! - Nintendo 64 (1998)
- Pokémon Channel - Nintendo GameCube (2003)
- Pokémon Dash - Nintendo DS (2004)
- My Pokémon Ranch - WiiWare (2008)
- Pokémon Rumble series
Clever Trick
- Echo Delta - Nintendo 64 (canceled)
Jamsworks
Main article: Jamsworks |
(Source)
- Meteos - Nintendo DS (2005)
- Calciobit - Game Boy Advance (2006)
- DS Uranai Seikatsu - Nintendo DS (2009)
- Culdcept (Nintendo 3DS) (2012)
- Nintendo Pocket Football Club - Nintendo 3DS (2012)
- Culdcept Revolt (2016)
- Nintendo DS Public Space Initiative works
Noise
- Custom Robo - Nintendo 64 (1999)
- Custom Robo V2 - Nintendo 64 (2000)
- Custom Robo GX - Game Boy Advance (2002)
- Custom Robo - Nintendo GameCube (2004)
- Custom Robo Arena - Nintendo DS (2006)
ParityBit
- Derby Stallion 98 - Super Famicom (NP 1998)
- Calciobit - Game Boy Advance (2006)
- Nintendo Pocket Football Club - Nintendo 3DS (2012)
Param
- Doshin the Giant - Nintendo 64DD (1999)
- Kyojin no Doshin Kaihou Sensen Chibikkochikko Dai Shuugou - Nintendo 64DD (2000)
A GameCube version of Doshin the Giant was later released in 2002, although assisted by Intelligent Systems. It was only localized in Europe.
Saru Brunei
- Shin Game Design- Satoshi Tajiri (founder of Game Freak) publication: Saru Brunei worked on the book binding process, which involved the work of Gento Matsumoto and Megumi Kasai
- Animal Leader - Nintendo 64DD (canceled)
Animal Leader eventually evolved to become Cubivore: Survival of the Fittest for the GameCube in 2002, again assisted by Intelligent Systems. It was only localized in North America.
Spiral
- Monster Tactics (possibly as Spiral Co., Ltd) - see staff credits [3]
Unknown Nintendo teams
Other, unknown
- VRS Racer: Would have used the Nintendo 64 microphone (from the Voice Recognition Unit). [4]
Notes
- Media Factory was once owned by Recruit.[5]
Peripherals
- Nintendo Power (cartridge service)
- 64GB Cable (cancelled)
References