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Revision as of 05:31, 22 April 2022
Monolith Soft | ||||||||||
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Monolith Soft, Inc. is a game developer based in Tokyo, Japan, mostly known for developing RPGs such as the Xeno series, among others. The studio was founded by Tetsuya Takahashi, a former Square employee.
Contents
History
After the release of Xenogears, Tetsuya Takahashi and Hirohide Sugiura left Squaresoft after the company chose to not develop a sequel to the game, instead wanting to focus on the Final Fantasy series, a move that Takahashi did not agree with.[1] On October 1, 1999, the two founded their own company, Monolith Soft, with funding from Namco.[2][3]
In May of 2007, Bandai Namco sold 80% of its shares in Monolith to Nintendo, giving Nintendo controlling interest in the company, while Bandai Namco retained 16% of its interest.[4][5] Nintendo would later acquire the remaining 16% interest, making Monolith a wholly owned subsidiary.
In 2011, Monolith would open a Kyoto office, mostly for 3D designers. The Kyoto studio has mostly provided development assistance for other Nintendo games.
Games as a Nintendo developer
Tokyo
Game | Year | Console |
---|---|---|
Baten Kaitos Origins | 2006 | Nintendo GameCube |
Super Smash Bros. Brawl* | 2008 | Wii |
Soma Bringer | 2008 | Nintendo DS |
Disaster: Day of Crisis | 2008 | Wii |
Xenoblade Chronicles | 2010 | Wii |
The Legend of Zelda: Skyward Sword** | 2011 | Wii |
Project X Zone*** | 2012 | Nintendo 3DS |
Xenoblade Chronicles X | 2015 | Wii U |
Project X Zone 2 | 2015 | Nintendo 3DS |
The Legend of Zelda: Breath of the Wild****[6] | 2017 | Wii U, Nintendo Switch |
Xenoblade Chronicles 2 | 2017 | Nintendo Switch |
Xenoblade Chronicles 2: Torna ~ The Golden Country | 2018 | Nintendo Switch |
Xenoblade Chronicles: Definitive Edition | 2020 | Nintendo Switch |
Xenoblade Chronicles 3 | 2022 | Nintendo Switch |
* - Development cooperation for Sora Ltd.
** - Development cooperation for Nintendo EAD.
*** - Co-developed with Banpresto.
**** - Development cooperation for Nintendo EPD.
Kyoto
Note that all games listed were primarily developed by Nintendo EAD, and that Monolith only provided assistance in development.
Game | Year | Console |
---|---|---|
Animal Crossing: New Leaf | 2012 | Nintendo 3DS |
Pikmin 3 | 2013 | Wii U |
The Legend of Zelda: A Link Between Worlds | 2013 | Nintendo 3DS |
Splatoon | 2015 | Wii U |
Animal Crossing: Happy Home Designer | 2015 | Nintendo 3DS |
The Legend of Zelda: Breath of the Wild[6] | 2017 | Wii U, Nintendo Switch |
Animal Crossing: New Horizons | 2020 | Nintendo Switch |
External links
Monolith Soft on other NIWA Wikis: | ||||||
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References
- ↑ Xenosaga Interview. GameSpot (May 17, 2006). Retrieved January 2, 2018.
- ↑ C3 Exclusive Interview | Monolith Soft on Nintendo Wii Support, Baten Kaitos II & More. Cubed3 (August 3, 2006). Retrieved August 21, 2017.
- ↑ Monolith Soft Executive Producer On Going From Namco To Nintendo. Siliconera (August 21, 2017). Retrieved August 21, 2017.
- ↑ Nintendo buys Monolith Soft. GameSpot (April 27, 2007). Retrieved August 21, 2017.
- ↑ Xenosaga Developer Switches Sides. IGN (April 26, 2007). Retrieved August 21, 2017.
- ↑ 6.0 6.1 Monolith Is Helping Work On The Legend Of Zelda: Breath Of The Wild. Game Informer (June 17, 2016). Retrieved June 18, 2016.